Sunday, 24 January 2021

Blithe Spirit – Film Review


 

Originally published on Set The Tape


The latest adaptation of the Noel Coward play Blithe Spirit is released on Sky Cinema this month, and offers a fun distraction for those stuck at home in lockdown.

The plot follows struggling writer Charles Condomine (Dan Stevens) who has been tasked with adapting one of his books into a screenplay by his father-in-law, a wealthy film producer. When he and his wife, Ruth (Isla Fisher), take the evening off to try and clear his head they go to visit a medium, Madame Arcati (Judy Dench). Despite seeing her act go wrong, and seeing that she relies on theatrics and trickery to wow her audience, Charles sees a lot in her that he likes.

It’s then that Charles has the idea of working ghosts and mediums into his story, and invites Madame Arcati to his house to perform a seance, so that he can see how she does it. However, things don’t quite go as planned when Madame Arcati accidentally summons the spirit of Elvira (Leslie Mann), Charles’ first wife. Now with her spirit refusing to leave, Charles’ life begins to spiral out of control as his dead wife fights for his attention and affection.



The plot is a bit ridiculous, and the film absolutely leans into how silly things are, and this less than serious tone definitely helps the whole thing land. The film has a sense of silliness throughout, even before the ghost of Elvira arrives on the scene, though once Leslie Mann appears on screen things get turned up to eleven, thanks in no small part to just how hammy she is.

Mann seems to be having a lot of fun playing this part, with her ridiculousness and over the top acting, and it’s not hard to imagine that a lot of her laughter was very real. This is the kind of role that allows the actor to really cut loose and just play around a lot, and she breathes a lot of life into the character of Elvira because of it – which is kind of ironic as she’s never seen alive during the whole film.



The film really relies on this sense of fun to keep you entertained, as the plot itself is pretty thin on the ground, but writers who have adapted Coward’s work have really tried their best to add more to the original play and give viewers something more to keep them entertained. At times this works, such as when we get to follow Madame Arcati as she tries to research a way to get rid of Elvira’s spirit for good, but the arguments that ensue between Charles and Ruth can sometimes get a little grating and feel repetitive, and you’ll probably find yourself shaking your head at the characters at least once or twice as you just beg them to put aside their silly arguments and just talk to each other about the problems they’re facing.

Outside of the characters the film is a genuine treat to look at, with some great production values and exquisite design. The film really uses its 1930’s setting well, with lavishly decorated sets and beautiful costumes to help set the scene. Charles and Ruth’s house is wonderful piece of 1930’s architecture that instantly transports you to the period with very little work being needed, and the various costumes that Elvira cycles through in her ghostly form range from the over the top to the sleek and elegant. Whilst Ruth comes across as a regular, though well off, woman of the 30s, Elvira’s costumes shows how much of a socialite she was, and she conveys a lot of the ‘swinging’ energy of the era well.

Blithe Spirit might not be the best film I see in 2021, but it never really let me down, and kept me entertained throughout, with some laugh out loud moments thrown in too. Because of that, it’s the perfect film to start the new year with, something fun and harmless, that has a great cast having a lot of fun with the material.


Buy Amy A Coffee

Go to Amy's Blog

Saturday, 23 January 2021

Future State: Immortal Wonder Woman #1 - Comic Review



Whilst Yara Flor takes over as the new Wonder Woman in both Future State: Wonder Woman and Future State: Justice League, Diana and Nubia are given a chance to shine in two very different stories in Future State: Immortal Wonder Woman.

The first story, written by Becky Cloonan and Michael W. Conrad with art by Jen Bartel, follows Diana in a distant future where most of the inhabitants of the world seem to have died out, and all but a few of the many DC heroes have fallen. It seems like Themyscira is the last place on Earth with living people that we see, with the last handful of Amazons defending an aged and dying Swamp Thing, who has transformed into a tree. If he falls, the Green dies with him, and all hope for Earth is lost forever.

Unfortunately, it looks like Earth may very well end up falling as Darkseid arrives, looking for one final battle in the face of unstoppable destruction that has already claimed Apokolips. taking the lives of Orion and Big Barda in the process. Now it's down to Diana, her Amazons, and an elderly Superman, to stand against this New God and the destruction of Earth.



This story is one of a couple in Future State that has been set in a very distant time period, where most of the world seems to have died out; the other being Future State: Swamp Thing. Whilst that book was a very grim, almost horror-like book this story takes a very different approach. Despite the world being on the brink of destruction and heroes we know and love dead it still feels like something of a hopeful story, one where there's a lot of beauty in the world still.

A lot of this is down to the quality of art from Jen Bartel, who manages to make every single panel of the story look beautiful. The art has a very gentle feel, and its pastel-like colours and clean lines makes it feel very peaceful, and displays a future full of beauty even in the face of the end of everything. This is even more apparent when the story moves across to Apokolips for a bit, and you see the stark contrast to the darkness of that world. But it's not just down to the art, it's also down to Diana, to her ability to love and see the goodness in all things that leads this hopeless future to still feel like a place worth fighting for, one worth caring about.

The second story, written by L.L. McKinney with art by Alitha E. Martinez and Mark Moralez, is set much closer to the present time of the DC Universe, and sees Nubia stepping up take on the mantle of Wonder Woman in Diana's stead. We see Grail, daughter of Darkseid, searching for artefacts across the world. These seemingly unconnected pieces are being taken from temples and museums, and it's up to Nubia to figure out what connects these things, and why Grail wants them.



This story is more what readers would probably expect from a Wonder Woman title, with our hero involved in magical and mythology based adventures that make her the perfect person to step up and stop the bad guy and save the day. There isn't a huge amount in this issue that you wouldn't expect Diana to do, but there are a few moments that show how Nubia isn't just a stand in, or a coy paste version of the character. We get to see how she differs from her sister, and why she's just as worthy to be Wonder Woman.

There's much more of this story given over to world building and story elements than the first, and we get some interesting backstory on the artefacts that Grail is after, and what she might be intending to use them for, and it doesn't feel as throw away as some of the Future State stories, and I wouldn't be surprised if this is stuff that we may see in some form once Future State is over and the main series books start again with new titles. 

Despite the stories being given the same amount of space it ended up feeling like we didn't spend as much time with Nubia as we did Diana, possibly because the first story seemed to be told so much from her point of view whilst the second had Nubia reacting a lot, rather than being more proactive. Hopefully this is something that will change in the next issue, as I really want to get to know her character better and spend some more time with her.

Overall Future State: Immortal Wonder Woman proved to be an interesting issue, one that showed readers a new version of Diana that still felt true to her character, and may have introduced Nubia to some new readers who've never had the chance to experience her before. 


Buy Amy A Coffee

Go to Amy's Blog

Marvel Action: Avengers #2.3 – Comic Review

 


Originally published on Set The Tape

The latest issue of Marvel Action: Avengers continues to follow the various members of the team as they try to have a relaxing day off from superhero work, yet keep ending up in strange little adventures. This time, the spotlight is given over to Captain Marvel, and Doctor Strange.

Whilst the first issue of this new run was less than amazing, the second was a lot of fun, and getting to see Captain America and Squirrel Girl messing around against an ageing villain at a primary school was a lot of fun. As such, I had hoped that this issue would follow a similar vein and try to be another lighthearted and somewhat silly adventure. Whilst this does seem to be the attempt, the execution falls a little flat.      

The story sees Captain Marvel having to step in and help Doctor Strange when the somewhat bumbling criminal White Rabbit, an Alice in Wonderland themed villain, steals Strange’s flying cloak. This set up isn’t too bad, as it sees the Sorcerer Supreme needing the aid of someone who can fly, like Captain Marvel, to catch up with the thief; but once the two of them team-up there’s very little chemistry between them.

Whilst other Avengers have really shone when put together in the previous issues there doesn’t seem to be much here for the characters to work with. Strange simply wants his cloak back, and grumbles about it most of the issue, whilst Marvel seems to only have a mind for food the entire comic, and comes away looking a bit like a cookie obsessed fool for the most part. With how popular the character has been over the years, and being one of the more popular members of the team in comics, and headlining her own books, I was really surprised to see her be treated more like a comedy sidekick than the headlining hero she can be.

Unfortunately, because of this lack of chemistry and weird shift in her character I just couldn’t get into the book, and found most of it to be quite dull, and the story dragged a lot. I know that these are comics designed for younger readers, but part of the great appeal of the Marvel Action line has always been the fact that they can appeal to readers of all ages; but this issue strikes me much more as designed for kids, and kids only. I struggle to see many adults finding it as charming as the series has been in the past.


Buy Amy A Coffee

Go to Amy's Blog

Friday, 22 January 2021

Power Rangers #3 - Comic Review

 


Splitting up the Power Rangers comics is one of the best things that Boom! Studios has done with the title, allowing Ryan Parrott to be able to spend the time needed to properly concentrate on both the Mighty Morphin team and the Omega Rangers in their own books. Whilst the Earth bound Rangers deal with a new Green Ranger and the newly empowered forces of Lord Zedd in Mighty Morphin #3, the Omega Rangers have their own issues to deal with as we rejoin them as their ship has been overrun with the weird vampire-like Horrid.

I'd heard Ryan talking about his plans for this series on the Ranger Danger Boom Room, a part of the excellent Ranger Danger podcast, where he said that he was planning on telling shorter stories in Power Rangers, that would go on to make part of the longer Empyreal arc that has driven our heroes off into deep space; as such, I wasn't surprised to see this issue wrap up the threat of the Horrid by the time it came to a close.

Instead of this being a bad thing it actually gives the story a lot more punch, and it feels really well paced. Where other comics try to make stories last anywhere from four to six issues Ryan simply allows it to unfold at its natural pace, and conclude before it begins to feel stale and stretched out. It feels a lot more like the faster paced 20 minute episodes the comics are based upon.



Because of this faster pace the story gets back into the action quite quickly following the dramatic cliffhanger that concluded issue two, and we get to see our heroes back together and forming a plan to save their ship within the first few pages. I like how the characters go about trying to win the day as well, and the fact that everyone has a part to play, even Xi and Yale, who could easily have been relegated to the sidelines. It shows pretty early on that every character in this series matters, and brings something to the table.

The issue is also good for showcasing how cunning and duplicitous Lord Drakkon still is, even without his powers. It's pretty clear by the end of the issue that despite helping the team to take back the ship and survive the day he was still hedging his bets, and would have turned against them if it meant that was the best way for him to survive. Rather than allowing this to build unnecessary conflict, however, the characters simply acknowledge that that's what they've come to expect from him, and it shows that these aren't the flat and one dimensional people they were on the show, but smart adults able to understand complexity, and stepping up to handle it in adult ways.

Despite the fast pace and managing to pack a lot of action into the pages Parrott is also able to deliver some good character moments too. There is the fore mentioned stuff with Drakkon, which plays into Trini's development, as well as getting to see Jason becoming a more confident leader, and Zack opening up to and liking Yale. Whilst all of these developments are welcome ones it's Trini's that's the most interesting, and it adds onto conversations she had with Drakkon last issue. It seems like Ryan is doing a lot to showcase how competent and strong she is, and I honestly wouldn't be surprised to see her stepping into more of a leadership role over time as the series progresses; she's done so in the past before, and there has been examples of Ranger teams where characters other than the Red Ranger have been in command.

Overall this was an entertaining and engaging issue, one that manages to pack a lot of content into its limited page count, and ends off with a cliffhanger ending that makes me hugely excited to find out what's going to happen in the next issue.


Buy Amy A Coffee

Go to Amy's Blog

Hall of Smoke by H.M. Long - Book Review

 


Originally published on Set The Tape


'Hessa is an Eangi: a warrior priestess of the Goddess of War, with the power to turn an enemy's bones to dust with a scream. Banished for disobeying her goddess's command to murder a traveller, she prays for forgiveness alone on a mountainside.

'While she is gone, raiders raze her village and obliterate the Eangi priesthood. Grieving and alone, Hessa - the last Eangi - must find the traveller, atone for her weakness and secure her place with her loved ones in the High Halls. As clans from the north and legionaries from the south tear through her homeland, slaughtering everyone in their path, Hessa strives to win back her goddess' favour.

'Beset by zealot soldiers, deceitful gods, and newly-awakened demons at every turn, Hessa burns her path towards redemption and revenge. But her journey reveals a harrowing truth: the gods are dying and the High Halls of the afterlife are fading. Soon Hessa's trust in her goddess weakens with every unheeded prayer.

'Thrust into a battle between the gods of the Old World and the New, Hessa realises there is far more on the line than securing a life beyond her own death. Bigger, older powers slumber beneath the surface of her world. And they're about to wake up.'


I know the saying is that you should never judge a book by its cover, and as someone who reads a lot of books I know that's good advice; however, I dare anyone to look at the cover for Hall of Smoke to look at this book and not want a copy. Luckily, this is a book that you can judge by its cover, as the content inside is just as bold, and beautiful as the artwork on the front, and is a book that I had a hell of a good time reading.

The story follows Hessa, a young warrior priestess of Eang. The book begins with her having to travel to her goddess' temple to pray for forgiveness for failing to carry out an assassination of a strange traveller that she was instructed to make by Eang herself. Unfortunately for Hessa, whilst she's up the mountain her village comes under attack from the Algatt, a tribe of raiders from the country to the north. By the time Hessa returns home she finds the village in flames and her family dead. This was not just a simple raid, but the exodus of thousands of Algatt, fleeing their home in the wake of a rival force. Now one of the last remaining Eangi priests Hessa sets out to finish her mission and kill this mysterious traveller; but she soon discovers that there is much more going on than she could ever have imagined, and god both new and ancient are awakening across the land.

One of the things that surprised me most about Hall of Smoke was that despite the length of an average novel (400 pages) it really managed to pack the content in, and it at times felt like reading a book twice the length. This was in part due to the amazing amount of world building that Long did, and despite the main bulk of the book taking place in a relatively small corner of this world it felt like a very big universe, one where you could get lost for hours exploring the history and lore. This history is an important part of the story, and over the course of the book the readers get to learn more and more about the pantheon of gods in Hessa's world, both those new and those much more ancient. Learning about these gods and their history is an integral part of both the story and Hessa's journey, and despite the book being packed with great action sequences it was these quiet moments of discovery that really hooked me and drew me in.

Long has managed to create a story that feels incredibly layered and complex, but one that never leaves you confused or feeling lost. Yes, you get a lot of information dropped on you at times, but this information is usually delivered in such a way that we learn of it through Hessa, and her experiences of discovering these secrets, and what they mean to her, makes it much easier to digest than some other lore heavy fantasy novels. We experience everything this way, through Hessa, and whilst not only does she make for a narrator that makes the story and its complex turns easy to follow, but her journey is one of the best I've read for a long while. So many protagonists end their journeys having learnt something, but often they still seem like the same person; Hessa, on the other hand, ends up being a completely different person com the end. She grows in ways that I never expected when I started the book, and by the end I was still desperate to spend more time with her. I wanted to see what this new Hessa would do next, what her life has in store for her come the conclusion. She's the kind of character that I could spend a dozen books reading about and never get bored of her. If this is the only time I get to read about her I'll be a little disappointed that I won't be getting more, but still incredibly happy with the journey I got to go on with her.

Hall of Smoke was a book that I missed in its pre-release hype, one that I wasn't really excited for or thought much about, but it's quickly become one of my favourite fantasy books I've read in a good long while, and one that I know that I'll be shouting about and recommending to a lot of people. The perfect debut novel.


Buy Amy A Coffee

Go to Amy's Blog

Thursday, 21 January 2021

Future State: Nightwing #1 - Comic Review

 


I have to be honest, I was quite disappointed when I read Future State: Teen Titans, and didn't really like what was done with Dick Grayson in that title, so I'm so glad that there's a dedicated Nightwing title, and that the character gets a chance to shine here.

The issue follows Dick in Gotham under the rule of the Magistrate, a future where Batman is dead, and his allies are either in prison or on the run. Dick has been leading the masked resistance against the forces of the Magistrate, and this has led him to being one of the most wanted men in the city. Thankfully, he seems to be one step ahead of the bad guys, and is able to pick up on the traps being laid for him across the city.

This is one of the more fun parts of the book, seeing this back and forth between Dick and the Magistrate as they set a trap for him, that he easily sees coming, but then it turns out that trap was a ruse and they're secretly tracking him, but he knows this and is using it against them. It's an almost ridiculous back and forth between the two sides, and if it wasn't Dick being several steps ahead I'm not entirely sure I'd buy it; but this is a Dick who's become more like Bruce in order to survive, and this is totally a move that Bruce would make.



That being said, he's still the Dick Grayson that fans will know and love, despite having developed a darker edge, and there are some moments of humour scattered throughout the book to help lighten the mood from time to time. I was also a fan of the meeting between Dick and the new Batman, and liked that there isn't instant hostility between the two of them, some kind of 'you don't have the right to wear that cowl' type argument that would have slowed things down a lot. Instead, Dick seems to understand why this man is doing what he's doing, and accepts that he's genuinely here to do good.

It's also the second title where this new Batman has been better than in his own Future State title, the other being Future State: Justice League. I'm not sure what it is about the character, whether it's down to who's writing him, or if he just seems to work better when coupled with other characters, but seeing him interacting with Dick was more entertaining than the second issue of Future State: The Next Batman.

I've found the Gotham based books in Future State to be either really good or pretty poor, but this issue was a lot of fun. I liked seeing how Dick has changed without Bruce around, but how he's sticking to the mission, trying to live up to his mentors legacy and be a good man. I'm also getting strong vibes in this book that Peacekeeper 01 is going to end up being Jason Todd, and if so I really hope that Dick is the person who he ends up having to face off against.


Buy Amy A Coffee

Go to Amy's Blog

The House at the Edge of Magic by Amy Sparkes - Book Review

 


Originally published on Set The Tape


'Nine is an orphan pickpocket determined to escape her life in the Nest of a Thousand Treasures. When she steals a house-shaped ornament from a mysterious woman’s purse, she knocks on its tiny door and watches it grow into a huge, higgledy-piggeldy house. Inside she finds a host of magical and brilliantly funny characters, including Flabberghast – a young wizard who’s particularly competitive at hopscotch – and a hideous troll housekeeper who’s emotionally attached to his feather duster. They have been placed under an extraordinary spell, which they are desperate for Nine to break – and if she can, maybe they can offer her a new life in return…'

Whilst middle-grade books are designed for kids there's a lot of them that are entertaining for all ages, where you pick up the book and get so absorbed in it that before you realise it you've read the whole thing in one sitting. This was what happened to me when I read The House at the Edge of Magic.

The book follows Nine, a young girl living on the streets, who's grown up learning to steal in order to pay back Pockets, the old Fagin like figure, who took her in as a baby. Picking pockets and stealing from shops, Nine is barely living, surviving from day to day, forced to give whatever she gets to a man who treats her like dirt. She's dreaming of an escape from her life, and when she steals a small ornamental house from a woman's purse she finds a way to finally get away from things.

When she knocks on the tiny door the house grows to huge proportions, and inside she discovers a strange wizard named Flabberghast, his troll butler Eric, and Doctor Spoon, a kilt wearing, sword wielding living wooden spoon. The three of them have been cursed for years, and cannot leave the house, and ask Nine to help them break the curse, offering her a priceless gem in exchange. With the promise of the wealth she needs to escape her life Nine reluctantly agrees to help the three of them, but now they only have fifteen hours to break the curse.

The plot moves at a pretty brisk pace, and manages to pack a lot into its pages, so despite it's relatively short length there's plenty of action and adventure to keep you from ever getting bored. Even though a lot of time gets given over to exploring the contents of the weird, magical house, and all the strange things that happen inside it, there's plenty of time given over to characters too, and readers get some quieter moments to really get to know Nine, and see the life that she's trying to get away from. I've seen other middle-grade books that have tried to strike this important balance, and more than a few of them fail at it, either neglecting to spend time giving their characters compelling personalities or backgrounds, or bring the pace to a grinding halt whenever they try to. Amy Sparkes has managed to find the perfect balance here, and you never feel like you're missing out on anything.

Sparkes has also managed to create a really intriguing world, and I just wanted to spend more time inside the house, seeing more of these weird characters, and the world of magic around them. There are hints of bigger things here, of other worlds and places that exist outside of reality, of monsters and creatures from myth and legend. I found myself wanting to learn more about this, and if I'd have been over the moon if I'd been told that this was the start of a series that would go on to see the characters having more adventures in magic and weirdness.

As a stand alone book this is a great read, one that will appeal to readers of every age. Parents will enjoy reading this with their kids, and adults will have a lot of fun with the strange characters and weirdness. This isn't the first Amy Sparkes book, but it's the first of hers that I've read, and thanks to how good this is I'd definitely be interesting in reading more of her stuff.


Buy Amy A Coffee

Go to Amy's Blog

Wednesday, 20 January 2021

Darth Vader #9 - Comic Review

 


I've really been enjoying the current Star Wars comics from Marvel, and have been enjoying the way they've been filling in the gaps between The Empire Strikes Back and Return of the Jedi. However, I've been pleasantly surprised how Darth Vader has been connecting the events of its story to the larger Star Wars universe. In its first story it explored things related to the prequel trilogy, bringing in characters and stories left over from Revenge of the Sith and giving them a new purpose; and now it seems like we've begun to connect to the sequel trilogy too, specifically The Rise of Skywalker.

Having disappointed the Emperor Vader has been badly damaged, left on Mustafar, forbidden from using the Force, and beset by assassins. This situation is one of the direst we've seen the Sith Lord in, and it's really been putting the character to the test, forcing him to have to get creative, and brutal, to survive. 

Not only is this a good way of showing how formidable a character he is, but it also shows how constant Palpatine has to be in grinding away at the pieces of Anakin that have survived inside Vader. His sudden turn back to the light at the end of Return of the Jedi doesn't seem as sudden anymore, as we see that Vader has constantly been at war with the man he once was, and that it's only been through the machinations of Sidious and his schemes that he's not been able to redeem himself before.



I've really enjoyed this story line as it makes Vader feel a lot more human too, even though he's literally walking though lava on robotic legs whilst taking out killer assassins in this issue. In the films he always felt like something of a force of nature to me, someone who turned up and used their great power to get what he wanted. If the Force didn't do it for him his followers would. He never seemed like a person that really had to get his hands dirty, and when he did throw himself into the action it was always when victory was assured for him. Here we see him having to think on his feet, to use his ingenuity and skills to really have to fight to get by, and it shows aspects of the character that the films never really allowed to shine through.

Possibly most excitedly about this issue, however, is that it begins us down a path to Exegol, the ancient Sith planet that was introduced in the final film in the Skywalker Saga. The Rise of Skywalker has been something of a divisive film, with a lot of people feeling that many of the things introduced in it seemed to come out of nowhere, and completely changed the direction of the sequel trilogy at the last minute. I myself didn't really enjoy the film, and despite having some cool moments felt that it was an unexplained mess that left me more annoyed than anything else; so the fact that I might finally be getting some answers, that some of those last minute plot twists could finally have context really excites me.

I'm not expecting these next few issues to explain away everything, there's way too much left hanging by the film for it all to be explained away and justified in this series, but I'm hoping that at least some of it gets a little justification and backstory. Even if it's just some history on this Sith planet, and the beginnings of Palpatine planning for a future where he dies and needs to bring himself back, I think that would go a long way to making me feel better about the last film.

It seems like a tall order, to make that jumble into something good, but Greg Pak seems to be doing a hell of a good job making the Star Wars universe into a more cohesive and deeper place, so I'm sue whatever comes next will only make things better.


Buy Amy A Coffee

Go to Amy's Blog

Blood, Metal, Bone by Lindsay Cummings - Book Review

 


Originally published on Set The Tape


'Her destiny was death. The shadows brought her back.

'Wrongly accused of her brother’s murder, Sonara’s destiny was to die, sentenced to execution by her own mother. Punished and left for dead, the shadows have cursed her with a second life as a Shadowblood, cast out and hunted by society for her demon-like powers.

'Now known as the Devil of the Deadlands, Sonara survives as a thief on the edge of society, fighting for survival on a quest to uncover what really happened to her brother and whether he is even dead at all…'

Blood, Metal, Bone is set on the distant world of Dohrsar, where the land is split into three rival kingdoms, where vicious kings and queens rule with iron will and murder. It's here that we meet Sonara, the bastard daughter of Iridis the queen of Soreia. Looked down on with scorn by her mother, Sonara is forced to live and work in the stables, her only friend her older brother, the prince, Soahm. Despite her unhappy life she accepts her place in the world, and finds enjoyment where she can, but when a huge metal ship descends from the heavens and takes her brother in a beam of light the queen blames Sonara for his disappearance. 

Sentenced to death, Sonara is tortured and whipped before being thrown from a cliff to her death However, for some on Dohrsar death is not the end, and Sonara is brought back to life as a Shadowblood, a warrior with a magical power and darkness flowing in her veins. Now wandering the Deadlands, she and other Shadowbloods have come together to form their own small mercenary band. When they get hired for a job my another Shadowblood and her masked companion Sonara little suspects she's setting out on a path that will decide the fate of the whole planet.

Going into Blood, Metal, Bone I was expecting a pure fantasy story, one where the magics of the Shadowbloods and the warring kingdoms would be the focus. And whilst this is mostly true, and this is a book that deals with themes of magic, destiny, and mystical forces, it's also got a dash of science fiction thrown into the mix too; which really makes the book stand out. It turns out that Dohrsar is just one of many worlds in the galaxy, and that humans have an interest in it for their won gains, putting those who live their at risk. This is what the book is really about, and in a lot of ways mirrors historical colonialism, of a more technologically advanced force coming to a land because they want the resources, and willing to kill those who live there to get it.

At first glance the book is simply a fantasy story, but once you start to get deeper into it it's clear that there's a lot more going on here, and the book deals with heavy subjects, as well as blending together two normally incompatible genres in a way that never feels forced or out of place. Lindsay Cummings manages to craft some amazing scenes where you've got warriors with swords attacking a spaceship whilst riding a dragon, and what's not to love about that?

There's a great mixture of characters too, with the team around Sonara being an interesting mix, all of whom I'd love to spend more time reading about. The fact that they're not a perfect team, and that some of them get on each others nerves, argue, and sometimes even need to manipulate each other makes them all the more realistic. Rather than a perfect band of heroes they feel like a group of people thrown together and making the best of things, people who see each other as family, but probably wouldn't be friends if they had much of a choice in the matter. 

Whilst I really enjoyed the book there's one thing that brought it down for me, the length. The book clocks in at just shy of 400 pages, and it really didn't feel like enough. We get to know Sonara pretty well, but none of the other characters really get as much of a focus; the same with the world of Dohrsar, we hear about some of the other kingdoms and peoples, but never really know much about it. The book felt light on detail in places, and I wanted to spend more time getting to know the characters, and can't help but feel another hundred pages would have helped with my enjoyment of the book.

Despite that one small complaint, the book was a really entertaining read, one that did a lot with the time it had and created a world and characters that I wanted to read more of. I don't know if Cummings plans on writing more books set on Dohrsar, but I really hope she does, as I'd love to find out what happens next.


Buy Amy A Coffee

Go to Amy's Blog

Tuesday, 19 January 2021

The Seep by Chana Porter - Book Review

 


'Trina Goldberg-Oneka is a fifty-year-old trans woman whose life is irreversibly altered in the wake of a gentle—but nonetheless world-changing—invasion by an alien entity called The Seep. Through The Seep, everything is connected. Capitalism falls, hierarchies and barriers are broken down; if something can be imagined, it is possible.

'Trina and her wife, Deeba, live blissfully under The Seep’s utopian influence—until Deeba begins to imagine what it might be like to be reborn as a baby, which will give her the chance at an even better life. Using Seeptech to make this dream a reality, Deeba moves on to a new existence, leaving Trina devastated.

'Heartbroken and deep into an alcoholic binge, Trina follows a lost boy she encounters, embarking on an unexpected quest. In her attempt to save him from The Seep, she will confront not only one of its most avid devotees, but the terrifying void that Deeba has left behind. A strange new elegy of love and loss, The Seep explores grief, alienation, and the ache of moving on. '

The Seep is something of a strange book, a story that centres on one woman's journey through a strange new future, but really takes a look at human nature, at what people would be like if all of their dreams and desires were catered to, and asks readers to recognise the flaws in our world today through that lens. 

The story sees a world where humans made contact with a sentient species called The Seep, a species that holds no physical form itself, but by bonding to us, to humans and animals, and seemingly any object, they're able to not only communicate with us and experience the universe from our perspective, but can allow humans to experience anything they want to.

We follow Trina, a woman whose life is altered by the Seep, though not necessarily for the better. Even early on we get the sense that whilst those around her have embraced the Seep, allowed themselves to fall in love with the new type of lifestyle it allows, to give themselves over to a life where the pursuit of pleasure is the main driving force, she's not completely sold on the whole thing. Over the course of her story we see this shift even further when her wife, Deeba, chooses to use the body altering abilities of the Seep to let her regress into a child, to allow her to essentially be born again and experience life fresh and new, without any memory of who she used to be. This leaves Trina alone in a pit of depression and pain, in a world where such thoughts and feelings are supposed to have been eliminated.

Whilst the narrative seems to make this loss of Deeba the main focal point of Trina's dislike for the Seep, of her feelings of isolation and pain, I saw things slightly differently. You see, Trina is a trans woman. This doesn't really come up much in the story, because it's not really that relevant to her journey or experience. This isn't a story about being trans, she's simply just a woman who is trans on this journey. But, there is something that happens fairly early on that stood out like a beacon to me, and I think is the real underlying reason that Trina has problems with the Seep.

When talking to a friend of hers, years after the Seep came to Earth, she discovers that the face he wears, the person she's know for years, isn't his real face; that it is the face of a lost lover of his. When Trina learns that this means the man before her wasn't born a person of colour, that he's essential changed races, it upsets her on a fairly deep level. It's here that he makes a flippant comment that she must have used the Seep to allow her to have transitioned in some way, and seemingly compares the two things. This obviously gets to Trina, but doesn't get given much time in the book because it's very quickly after this that Deeba chooses to become a child again, and that becomes Trina's main focus.

But, here's what I picked up, the thing that I think shapes a huge part of Trina as a character. This new world created by the Seep allows people to alter themselves seemingly at will, letting them turn themselves into babies, different people, and even animals; and it's all treated completely normal. It's looked at as fine and acceptable because its all part of this huge human wide experience of being allowed to do and feel whatever makes you happy. As long as it doesn't hurt anyone it seems to all be fair game. But I don't think Trina completely sees it this way.

Now, I'm drawing on my own experiences here, of my own journey as a trans woman; but I think the Seep really bothers Trina because until it came and changed the world she had to fight every single day to be herself. Transitioning has often been sensationalised in the press, and there are a lot of misconceptions about it out there, but it's about being who you really are, about being the person you know you are on the inside but that no one else can see.

Transition is a really hard journey, and you have to fight for it every step of the way. You have people who tell you you're wrong when you first come out, people who'll try to brush away your feelings by telling you you're confused or mistaken. They'll insist that you're not trans, you just must be gay, or that maybe you could just wear women's clothing at home on the weekends. You get told that you're a fetishist, getting some kind of sexual thrill out of it, and that it's not a real, valid thing to want to change your body to reflect who you are. You'll be judged by friends, family, colleagues, strangers, everyone you meet. You'll lose people. You'll have to fight with doctors who try to dismiss your feelings, be forced to go to therapy to prove your own thoughts and feelings are real, often with invasive and degrading questions thrown at you. You'll have to go on years long waiting lists for treatments, or be forced to pay huge amounts out of pocket. And even if you get through all of that and finally get a chance to be you, you get demonised in the media, campaigned against by bigots, and will feel like a target every time you step outside your home.

I've lived through that, I think most trans people have. To be trans is to constantly fight to be seen as who you are, to be accepted as a real, valid person, and to not be dismissed as something less than human. But then the Seep comes along and suddenly everyone can alter themselves, everyone can change the way they look, the type of person they are. Suddenly being trans is nothing out of the ordinary, because anyone can be anything, and all that fighting and all that pain you've been through amount to nothing as those people who once judged you and ridiculed you, and made your life hell are giving themselves different colour skin, or antlers, or changing the colour of their eyes. And I think that is the real reason why Trina has a problem with the Seep.

I might be wrong about this, it's just my interpretation, but this is a story about a trans woman finding a world where anyone can change and be anything difficult, written by a queer person, so I think that there might be something to it. It's not just a story about someone having to come to terms with loss, or about finding their place in an ever changing and shifting world, but a story about coming to terms with all that internalised pain and torture you've had to go through and learning to let it all go.

Trina's journey will probably mean something very different to people who read this and aren't part of the trans community, but I don't think that they'll have a worse experience with the book because of it. It's still a story about learning to cope with grief, about learning to see the wonder and beauty in the world, and it presents readers with this wonderfully bizarre kind of utopia that I think we all kind of want our world to be; a place where anger and hate get left behind, where happiness and the pursuit of it are the main driving forces in the world.

The Seep is a story that will mean a lot of different things to a lot of different people, but to me I saw it as a story about hope, about fighting through your pain and depression and finding the things in the world that bring you joy, that make your life feel happy, and fighting for that with everything you have. It's a book that spoke to me about the amazing power of humanity, of the strength we have inside us, and the hope of a better tomorrow.


Buy Amy A Coffee

Go to Amy's Blog