Saturday 30 September 2023

Nightwing #106 - Comic Review

 


After spending some time settling the Titans into their new home in Bludhaven, dealing with Blockbusters daughter, and having to deal with Knight Terrors Dick is finally able to deal with a little problem that's been hanging over his head. In issue #99 Dick learned that a mysterious package was waiting for him in The Hold, an almost mystical old pirate ship controlled by the Quatermaster. As this issue begins we learn that the package was in the possession of Ric Grayson (Dick when he had amnesia) and Ric didn't want to open it as he felt it wasn't for him. Leaving it with the Quatermaster, the package has been waiting for Nightwing to return for several months. 

Now that he feels he's got a moment to actually breathe he's finally getting round to the issue, though Barbara is having to do a little bit of encouragement to get him out of Titans tower. Unfortuanetle for Dick, The Heartless and Tony Zucco arrive at The Hold first, and kill the Quatermaster. Luckily, the mystical nature of The Hold kicks in, and the shp vanishes from inside its cave, transporting to its new master.

The rest of the issue gives us a fun ambulance chase where Nightwing gets to fight some fake EMT's, and a reveal of the new Captain of the ship that longer time readers of the series will get a kick out of; and that also feels accessible to newer readers who might not be as familiar with them.

There's not a huge amount that happens in this issue, and a lot of it feels like Taylor finally getting back to a story thread that should have been dealt with way before now. I'm enjoying this series, but some of the pacing does feel off at times. Some of it might be down to editorial, having to make room for Knight Terrors for example, and perhaps having to stop the story he was telling to establish the Titans in Nightwing to coincide with the end of Dark Crisis and the start of their title.

The book does also come with a back-up feature, a new one this time, written by Michael W. Conrad, with art by Serg Acuna and Adriano Lucas, that's really rather delightful. It follows Dick as he hangs out with Cass and Steph at the Batgirl loft; training with Cass, teaching her to make his patented pancakes, then hanging out to watch a movie with them. All while some shady guy is following Dick Grayson and spying on him for a mysterious figure. It's a lot of fun to see the characters just hanging out in their civilian identities, having fun and being a family. As someone who misses the Batgirls book it also scratches that itch too. Acuna's art also works really well for this.

That being said, this was an enjoyable read and I'm looking forward to seeing where this particular arc goes; especially with the pirate Nightwing on the next issue's cover.



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The Storm and the Minotaur by Lucy Strange - Book Review

 


'With his family struggling for money George has to go work with his dad in the local coal mine. It's a dangerous way to earn a living, and not long after he starts, a summer storm leads to flooding in the mine. Trapped down in the dark, George spots a shadowy figure that seems to be beckoning him. Can a ghost from the past lead him to safety or will George meet the same fate as his long lost uncle?'

Barrington Stoke have produced a number of excellent children's books that take place in historical settings that don't shy away from teaching young readers how much harder it was for children in the past. The Storm and the Minotaur is one of these titles, as even from the very first few pages it hammers home the awful situation that young George finds himself in; battling his fear at having to go deep underground in order to work in the local coal mine when he wants to do other things with his life.

Author Lucy Strange does a wonderful job at showing the internal struggle that George has, being afraid of having to work underground, but knowing that his family are struggling, and that an extra income will help them all out. George, unlike his father and his uncle, stayed on a bit longer in school, and has done well for himself with learning how to read and write, and definitely seems built for using his mind. But, opportunities to do so are few and far between in his home town, and the mine is the easiest way to bring money into the family home.

As George is preparing to start his first day in the mine he goes to his treasure stash, where he hides things that mean something to him, and discovers an old book hidden there decades before by his Uncle Mal, who died before George was born. The book is filled with stories about myth and legend, and George reads the story about the Minotaur. After that, once he begins working in the mine, George begins to feel like something down there is watching him, a shadowy figure always on the edge of his vision. After his father tells him a story about how his Uncle Mal died in the mines years before George becomes convinced that the figure is his uncle come back.

When a huge summer storm causes massive rainfall the mine ends up in danger, as the water floods down into the tunnels. George and a number of other children become trapped in one of the tunnels, with the water quickly rising. It's then that he sees the figure of the Minotaur once again. George decides that following the ghostly figure is the only chance they have for survival, and the children set off deeper into the mines.

One of the most surprising things about the book is that once you're done with the story there's a historical note, telling you that the narrative was partially inspired by a real historical event, the Huskar Pit disaster. As in the story, a summer storm caused flooding in the Huskar Pit mine in Yorkshire, unlike in the story though, the children did not make it out alive. The book contains a list of the twenty six children, ranging from the ages of seven and seventeen, who drowned in the mines that day. This note at the end of the book changes this kind of uplifting historical story into a book that leaves you feeling kind of sick.

Strange does a decent job at portraying how frightening the situation is, and there are times when the children in the book feel like they're in danger, but there's also this feeling that nothing truly bad is going to happen to them. This is a children's book after all, you can't just drown kids. I do wonder if there was a version of the story where there were deaths involved, but I think that the sudden shift from a happy ending to a note on the real world version actually hits a lot better than having a more realistic outcome. You've got this great high from seeing George and the other kids escape, which then comes crashing down. For parents reading this book to their children, I can see potentially skipping the last part, wanting to leave the book on a happy note, but I do think its also worth reading the historical note too.

This is what I meant earlier when I said that Barrington Stoke does a great job at showing children how much the world has improved, and how things for children especially have gotten better. The idea of having to go work down in a dark, dangerous mine all day every day might be shocking enough for a young reader, but then learning that children died doing such jobs makes it hit all the harder. I also think that books like this are a wonderful gateway into learning about history, and can easily spark your child's interest in the subject.

The book comes with a number of illustrations, by artist Pam Smy. Having seen Smy's work before on Thornhill, which I adored, I was excite to see what she'd bring to the project; and I wasn't disappointed. The illustrations are perfect for this kind of story, and the pictures showing what it's like in the mines are just the right level of dark and depressing. When George starts seeing the Minotaur in the mines the images start reflecting this, with some of them quite clearly showing the large creature standing in the shadows, but others requiring you to take a moment to try and spot them.

The Storm and the Minotaur is an engaging story with great characters that kids will enjoy reading about, and a setting that services the story brilliantly. Strange does a wonderful job at creating a story that feels oppressive and frightening, yet also filled with hope. A fantastic read.



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Friday 29 September 2023

Wonder Woman #1 - Comic Review

 


The new run on Wonder Woman has finally begun, and this first issue is not an easy read. It's clear very quickly into this first issue that this run is going to be a heavy one, with some tough themes and stories that can prove challenging to certain readers. I say challenging to certain readers because I think that depending on who you are you can either look at this book as an interesting story, a fun thought exercise into the way King is taking the US's relationship to the Amazons, or it could be a very realistic glimpse into a world that feels frighteningly possible.

The story begins with an Amazon living in the US, who is sexually assaulted in a pool hall (yes, just grabbing someone's ass without permission is sexual assault). Amazons not being ones to just accept something like unwanted sexual touching, this woman attacks the men who did it to her, and then every man in the building. She kills nineteen men, leaving two women untouched. This, of course, sparks fear and anger in the population. We see news reports and interviews with people who begin to spin this as an attack against all men, who paint this one incident as indicative of what every single Amazon is like. 

After some discussions and debates the government passes the Amazon Safety Act, which makes all Amazons illegal in the US, and requires any living and working there to leave the country. Amazons are met with mistrust, pained as criminals, made out to be dangerous attacks against men waiting to happen. And of course, because the US is a patriarchal society with a different kind of government to the Amazons they then become an attack on the very American way of life. America takes a fascistic stance against the Amazons; and it's disgusting.

A special task force is created to enforce the new laws, as we see them gun down an Amazon, murdering her in front of her wife and daughter. Her wife, who's a US citizen, is still taken by the task force and made to leave the country, whilst their daughter is taken from them; the book makes a point of showing us that the government doesn't see them as her real parents because they adopted her, which also feels like an attack on queer families.

Its in this new, frightening world that Diana finds herself, and refuses to bow before it. Wonder Woman has been an ambassador for peace for her entire time off Themyscira, she has tried to champion peace and love, she's fought only when she has to, and she's campaigned for equality. And now she public enemy number one in a land where fear, hate, and lies rule supreme. And it is a place where lies rule, as the final scene of the book reveals something that is going to change the way the DC world works forever, and will reveal a hidden history.

One of the reasons why I said that this title will challenge some readers more than others is because I believe that for some people this book will be hard to get through. There were a few times when I wanted to put the book down and take a break from it. If you're in a minority group, if you've ever been victimised because of who you are, if you've ever seen your rights and existences threatened I think this story is going to hit different for you. I've seen people like myself demonised in the media, I've seen my rights to exist debated like a thought exercise, I've seen people campaign to change laws, I've seen people openly call for extermination, literally standing on the same side as Nazis. There are times where I quite truly fear for the future and my life. And this book made me think of that when reading it because to some this will feel like an extreme, impossible scenario, but for me it feels like a very real possibility.

Tom King has brought real world politics into the DC Universe in a way where a lot of readers will probably not even think that it's happening, but it's a harsh, brutal depiction of the world we're in now. The book shows how quickly social media, the press, and cruel people in positions of power can shape our world and make it into a worse place. This isn't a fun Wonder Woman adventure, this is likely to be the hardest, darkest story that gets told with her.

My one real criticism with the book, and with King's writing here, is one that I tried to ignore but just couldn't. I really dislike Diana's voice. She talks in an odd way, in sentences that feel oddly structured and out of character for her. I couldn't put my finger on why this was, but then I found out the reason. In an interview with the YouTube channel ComicPop!, King revealed that he based Diana's voice on Gal Gadot's version of Wonder Woman. Things then made more sense, and when read with her voice in mind the odd sentence structure makes more sense. 

This is a choice that I honestly really dislike. Gadot's voice is Gadot's accent, it's not Diana's voice. Diana has never really spoken like this before in anything that I've read with her, and it ended up being hugely distracting and made the scenes with her talking in them the worst ones of the book. I hope this is something that gets toned down in future issues, because I don't want to read what looks set to be a brilliant Wonder Woman story where I hate it every time she opens her mouth. As it is, I honestly couldn't give this book the perfect score I would normally have done because it was too jarring and too big a distraction that kept pulling me out of the book.

The books art, by Daniel Sampere and Tomeu Morey is absolutely gorgeous, and there are multiple moments in the book that are beautiful to look at. The scene in which Diana fights the anti-Amazon task force in a snow covered cemetery is so amazingly done, and so beautifully choreographed that I'm left excited to see what other action beats might be coming in future issues. The book also depicts the horrors of this situation shockingly well, and there are several moments in this book that are hard to look at. Balancing that mixture of beauty and brutality is a hard line to walk, but this art team does it well.

I've heard that the second issue of the series is where things get really interesting, with the first issue having the task of laying out a lot of groundwork. Whilst this first issue is a slower issue one than some people would probably be expecting it's doing a ton of set-up, and is changing the landscape of the DC Universe in some major ways. If you find this first issue hard to get through, but are still interested in the story it looks like the next issue might be what you're waiting for. If, however, you just can't get into the book, if you're one of these people angry at the politics, or feel like a certain side of the political spectrum is being attacked and made fun of here then it might be a series that's just not for you.



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Calling the Whales by Jasbinder Bilan - Book Review

 


'When Tulsi and her best friend Satchen spot something unusual in the sea near their home in Scotland, they decide to investigate. But little do they know how much danger they are putting themselves in. After rowing out to a nearby island, they become involved in a risky rescue mission and their boat capsizes in the storm. But just as they think all is lost, help arrives from an unexpected source...'

Calling the Whales is a beautiful new children's read from Barrington Stoke and author Jasbinder Bilan that teaches children the importance of conservation and campaigning for chance, all wrapped into a daring adventure story.

The book focuses on Tulsi and Satchen, two young tweens who are soon moving up to senior school, but are spending their days before hand hanging out, trying to raise awareness of the plight of whales, and playing out on the ocean in their small row boat. One evening, however, Tulsi thinks she sees something usual out in the sea, close to a nearby island. The next day the two of them head out on their boat, and discover a young whale tangled in some old fishing nets, trapped. 

The two kids take turns swimming under the waves, cutting away at the tangled nets with a penknife, trying desperately to help the whale before it dies from exhaustion. However, when a fierce storm comes rolling in the two of them are forced to head back to shore looking for help; but the storm proves to be too much for them, and the boat capsizes. How the two of them are the ones trapped in the sea, waiting for rescue.

Calling the Whales is the kind of book that might give some parents a harder time than younger readers. for kids reading this book is a wonderfully heartwarming story about two youngsters who go out and put their lives on the line to do the right thing, and end up making the world a better place. For older readers, however, it's a nightmare scenario where you're constantly worried about these children. 

The characters of Tulsi and Satchen are decent kids. They've got good hearts, they're aware of some of the awful qualities of the world, but are still hopeful and kind enough to want to challenge those bad things in order to leave the world a better place. They're inspiring in a lot of ways, and I think that younger readers will look at them as being heroic even, and could become inspired to go out and try and do good themselves. Just hopefully not rowing out into the sea all by themselves.

Jasbinder Bilan does a wonderful job at crafting a narrative that sucks you in. By the time the two kids discover the whale, which they name Angus, you're invested. You want to see them save the whale, you want them to succeed, and you're worried about what might happen to the two of them. For a book with a relatively short page count you end up become more invested than you might think, and it might be one of my favourite Barrington Stoke releases for this.

The book comes with illustrations, provided by Skylar White. The art is simple, yet effective at portraying important scenes in the narrative. The characters are all distinct and clearly identifiable, and there are some wonderful illustrations that show off how dynamic certain moments are, such as Tulsi swimming below the waves cutting Angus free, whilst Satchen mans the boat above, singing to the animal to calm it. Even though the images are presented in black and white it sells the mood of the book well in some ways, especially with the gloom of the stormy ocean.

Something that the book featured, which was a really pleasant surprise, was some acknowledgement of trans and non-binary identities. When discussing the whale, the kids wonder about his gender, ans ask it he could be 'a boy, a girl, or a they'. Aside from some slightly clunky delivery on the line it's a wonderful sentiment to find in the book. The normalisation of trans and non-binary identities, and pronouns outside of just he and she is amazing to see in a children's book. Something that was unheard of even a decade ago being normalised and included like this is delightful; especially at a time where rampant transphobia and hatred towards the LGBTQ+ community is on the rise.

Calling the Whales is a lovely book, one that has some great characters, an engaging story, beautiful art, and some very real danger to keep things interesting and engaging. The kind of book kids are going to love.



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Thursday 28 September 2023

Catwoman #57 - Comic Review

 


The Gotham War continues in the latest issue of Catwoman as we pick up where Batman left off, with Bruce having to deal with the fact that his family home is now officially lost to him. The immortal caveman Vandal Savage has bought Wayne Manor, and is the legal owner. This seems to push Bruce even further into a pit of despair, and leaves him lamenting his woes over the graves of his parents. This story really seems to be showing how important Alfred was to Bruce, because it seems like without his surrogate father figure there managing his real world affairs in the background Bruce, who's still rich, can't even manage his finances and affairs enough to keep his house. 

But this also seems to be something that's being pushed for the character right now, a breaking down on his reasoning and his ability to think clearly. The Zur En Arrh stuff seems to be Zdarsky's end goal, and any of the Batman titles that have a connection to his run are pushing Bruce closer and closer to a point where he's going to snap and Zur En Arrh will be let loose. That's why here, much like in Batman, he's acting crazed more than anything else; but other titles with him like Batman and Robin are depicting him as being perfectly normal. This issue also seems to walk back on what was a very important moment for Bruce early on in the Zdarsky run, where before he refused to see Tim and a soldier, calling him his son; but here he's referring to his family as being his soldiers. It's a shame to see a lack of consistency on this point.

Elsewhere in the issue, Catwoman's gang continue with their plan, having simply moved their base of operations to a new location after Batman wrecked the place. It also seems like Red Hood is taking a more active role now, taking part in training Selina's group in car thefts and joining them on a job. This leads to the perfect opportunity to show Batman fight a member of his family once again, as he and Jason clash across the city. One silver lining for this is that Batman at least seems a bit less vicious in this fight, thinking things through rather than jumping in and attacking his entire family without even trying to talk them down first. Here, he and Jason actually talk about stuff before it comes to blows, and Bruce gives him the chance to walk away.

The only other big thing that really happens this issue is a quite surprising reveal in the final pages. Skip ahead to the next paragraph to avoid spoilers. Earlier in the Catwoman run Selina made a bunch of friends in prison. Some of these were returning characters, like Lady Clayface, whilst most were new creations for the series. One of these, Marquise, is less new than we were first led to believe. This issue reveals that she is, in fact, Scandal Savage, daughter of Vandal Savage. As a fan of Secret Six I ended up leaving this issue with a huge smile on my face because her return has me genuinely excited to see what might be coming up next.

Aside from that reveal, and the personal excitement it brought for me, there's not a huge amount in this issue that's hugely exciting. It feels very similar to what came in the last part of the story, and right now it feels like this event might just be the same kind of confrontations over and over again until some kind of conclusion happens. Perhaps not though, maybe something a bit more interesting will happen over coming issues that will make this story feel worth it. Right now though, this issue feels like it's spinning its wheels somewhat.

The art on the book, by Nico Leon and Veronica Gandini is nicely done, with the action between Bruce and Jason feeling cool and dynamic, and the quieter moments such as Bruce visiting his parents grave in the rain feeling suitibly gloomy and dakly beautiful. Selina's outfit for the ballet is also a nice look, and the way that the gold o the page almost seems to glow is a neat affect that makes her pop on the page.

Gotham War is one of those events that feels like its not really going to be doing much, and that it will be little remembered in years to come. This might just be an early sages stumbling step, and maybe things will get better as it goes on, but right now this feels like an odd crossover for most of these characters, and it's turned the Catwoman title into a book where she doesn't feel like the focus at all. 



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Star Wars: Knights of the Old Republic – Throwback 20

 

Originally published on Set The Tape


Even before the purchase of Star Wars by Disney at the end of 2012 fans of the franchise would discuss how much a project would count in canon. Fans would go into debates about what is and isn’t canon (something that’s still done), and what level of canon it was.

The fact that there was a five tier ranking system for how much something counted, shows how wild stuff got towards the end. As such, when Disney took over and made anything that was a film or The Clone Wars series non-canon it made things easier. Of course, this upset many fans, and arguments then began of what should be remade canon. One thing that the vast majority of fans agree on, however, is that Star Wars: Knights of the Old Republic deserves to be.

Created by Bioware, the studio that would go on to create the hugely popular role-playing game series Mass Effect and Dragon Age, Star Wars: Knights of the Old Republic is set four thousand years before the events of Star Wars Episode I: The Phantom Menace. When work began on the game, Bioware were given two choices of setting from LucasArts, set around the events of Star Wars Episode II: Attack of the Clones, or the Old Republic. Bioware opted to head into the past, a choice that allowed them huge creative freedom, and the opportunity to expand the Star Wars mythos in new and exciting ways.



The game begins during the early days of the Galactic Republic, a few years after the close of the Mandalorian Wars, a conflict that raged across the galaxy as the war-like Mandalorians fought against the Republic forces. The Republic were led by a pair of rogue Jedi Knight, Revan and Malak (Rafael Ferrer), who have since vanished into the Unknown Regions of space. The pair returned years later, leading a Sith armada, the two of them having fallen to the Dark Side. As the game begins, Revan has been killed by the Jedi in an assault on their forces, and Darth Malak has taken over.

Players get to choose their own character to play, with the game dropping you into the middle of a battle against Sith forces. You’re able to choose your gender, appearance, name, and which class you wish to play, with three options available to you. As the game progresses and you level up, you are given skill points that you can spend however you wish, further tailoring your character to best suit your play style. After a brief introduction in which your ship is under Sith attack, the game drops you onto a planet, and from there you’re pretty much left to go your own way. You’re able to discover missions by talking to people, which often have multiple ways to be solved, and you can recruit several new companions to your side even before leaving this first world.

As the game progresses you’re able to recruit more people to your side, ranging from droids, to bounty hunters, and even Jedi. You also learn that your character has latent but powerful Force abilities, and are able to become a Jedi yourself, at which point you get to pick a Jedi path to follow, unlocking even more skills and powers. Even though the game is twenty years old, I won’t be going too deep into the story, as it’s still one of the most engaging and creative narratives found in a Star Wars game, if not the entire franchise. The story of Star Wars: Knights of the Old Republic deserves to be experienced, rather than just having it told to you, so it’s one that I very much encourage you to go out and discover, if you’ve never played it before.



Star Wars: Knights of the Old Republic was released on both the PC and the Xbox, with the Xbox being chosen as the only console that Bioware felt would be able to run the game as well as PC. The Xbox version of the game would go on to sell more than 250,000 copies in the first four days of release, making it the highest selling game on the platform at that time. It’s reported that the game eventually sold more than 3.2 million copies during the Xbox’s lifetime. The game didn’t just do well in sales, however, and reviews for it were favourable from the outset. The majority of industry reviewers gave the game top marks, with it receiving near perfect scores. It would also go on to win numerous awards, including Game of the Year across a number of outlets. It is still ranked as one of the best games released on the Xbox, and as one of the highest rated Star Wars games ever.

The success meant that a sequel was all but guaranteed, and Star Wars Knights of the Old Republic II: The Sith Lords was released less than two years later, though it would not receive the same level of success as the first game. Star Wars: Knights of the Old Republic would later be released on other platforms, including in the Google Play Store, the Xbox One, and most recently on the Nintendo Switch. A remake was announced in 2021, which has many fans speculating that the new version will be bringing the events of the game into the Disney canon. This is something that has been touched upon in canon already, with references having been made to characters and locations in both animation and the Sequel Trilogy, as well as a scene featuring Darth Revan’s spirit having been removed from an episode of Star Wars: The Clone Wars.

With the game continuing to be released on modern consoles, with a remake in the works, and small pieces of the setting being scattered throughout the series like Easter-eggs it looks like Star Wars: Knights of the Old Republic might survive the old canon purge, even if it takes a while. Even if it doesn’t, it’s still a phenomenal game that any Star Wars fan, and anyone who loves a good RPG, will want to play.



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Wednesday 27 September 2023

Loki #4 - Comic Review

 


The fourth issue of the Loki mini-series brings this story to a close; and perhaps the worst thing about that is that it means this rather delightful series has to end. Dan Watters has done a really good job at telling a Loki story that feels enjoyable, that has the former trickster god, now a god of stories, play around in this role where they're not quite good and not quite bad. Seeing the series go is a shame, as this has everything a book needs to make an excellent ongoing series.

With one last piece of the mystical ship Naglfar left to find, Loki heads to Earth, where it's fallen into the hands of the villain Bullseye. As with previous issues, the ship has formed itself into a powerful weapon for the murderous psychopath to use. However, this isn't the kind of weapon that you'd expect Bullseye to use. Yes, he's able to turn pretty much anything into a deadly weapon, but you still kind of expect something that actually looks like a weapon. Instead, the piece of Naglfar has transformed itself into a book.

The book contains truths, revelations that Bullseye is able to unleash upon his victims that can utterly destroy them. It seems even simple words can be changed into deadly weapons with Bullseye in control. Fortunately, Loki knows exactly the kind of person they are, and the truth does very little to them. The fight between the two is fun enough, but it's the dialogue and the interactions between them that stand out the most.

The books art, by Germán Peralta and Mike Spicer is great, and the book looks fantastic. I've really enjoyed the way that this series has looked, and the art team has managed to bring a ton of life and personality to Loki, in whatever body they've been in. They also manage to make Earth feel dirtier and grimier than some of the other places that Loki has visited this series, showing a nastier side to our world than we saw Loki enjoying in the first issue.

As I said before, it's a shame that this series is coming to a close as it was a really enjoyable book to read. I loved the way Loki was written here, and how the story was able to be varied and different across each issue yet felt like one cohesive whole. I also loved how Loki would take on different genered appearances from issue to issue for no other reason than because they wanted to. Gender fluid, constantly shifting Loki is great, and needs to be the standard whenever they turn up. Plus, the art team did a fantastic job at making both male and female Loki feel consistent, yet distinct enough so that you could tell which was which without any difficulty.

A great final issue to the series, and a four issue run that's worth going back and checking out if you missed it.



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Batman/Superman: World's Finest #19 - Comic Review

 


Mark Waid's new version of the first meeting between Batman and Superman comes to a conclusion in the latest issue of Batman/Superman: World's Finest which sees the two titular heroes dealing with a powerful prisoner of the Phantom Zone wreaking havoc on Earth.

As far as I'm aware, the last two official first meetings between the two characters have been fairly grim affairs, stories in which the two don't really like each other, where they don't get along, and where the friendship between the two of them is a long way off. John Byrne's Man of Steel series had Superman wanting to arrest Batman at the beginning, and thinking of his as a psychopath come the end. Rather than treat this old, pretty boring ground, Waid has asked a daring question 'what if they became friends pretty quickly?'.

One of the best things about this series has been how it's taken a lot of inspiration from the Silver Age; particularly the tone. The book is fairly light a lot of the time, even when things are going bad for the characters there's still a chance for some humour. I've really enjoyed this fine balance that the book has managed to make, where it's modernised old comic storytelling themes but managed to keep true to that happier, more hopeful feeling. As such, seeing that being done for these characters first meeting was a genuine delight.

The last issue pretty quickly put most of any animosity or distrust between the two characters to bed, with Batman revealing his secret identity to Superman early on as a sign of trust. In this issue, that trust continues, as two characters used to working alone have to really come together to beat Jax-Ur, the evil Kryptonian who managed to escape from the Phantom Zone.

Much like the Silver Age comics the book is emulating, there are a few parts of the book that feel like they're making some big allowances, where things just happen because the story needs them to, and characters manage to do things that most other books would see them struggle with. I've seen some people complain about this, but to me it fits the tone the book is going for. The book is showing a modern take on a different time in comics, and it's still nowhere near as weird and ridiculous as the books from that time. 

By working together, the two titular heroes are able to not only beat Jax-Ur, but are able to rescue everyone who's been lost in the Phantom Zone too. And it's done on trust. Superman allows Batman into the Fortress of Solitude, he willingly takes a beating from Jax-Ur in order to buy Batman the time he needs to enact the plan. The characters are in a situation where their hands have been forced slightly, and they have to make that leap to trusting each other; but it still works, and it helps to form a firm foundation for the strong friendship that's to come.

Travis Moore provides the art on this issue, taking over for Dan Mora, and does a fantastic job. Mora has quickly become one of (if not the) favourite artists around at the minute, and I come to each and every issue of this series excited to see what new thing he's going to be drawing. I love his modernisations of classic designs and silly characters, and it makes the Silver Age look feel more real than any other artist I've seen. Moore is very much doing the same here, and he feels like the prefect artist to work on the series whilst Mora isn't here. I really liked how in this story Batman literally has a dark piece on the front of his cowl, showing that the classic style of shading that was done back in the day was actually a darker part of his costume. It's small touches like that that make this book a stand out that makes Moore's work stand out. 

This is a really fin and enjoyable conclusion to this quick two part story. It might now be my favourite of the Batman Superman first meeting stories DC has given us, and I would love to see this creative team do this with more characters. With the return of Kingdom Come, and Boy Thunder, in the next issue, things are only going to get better with this series.



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Medusa's Sisters - Lauren J.A. Bear Interview

 


I got the chance to have a chat with author Lauren J.A. Bear about her debut novel, Medusa's Sisters an epic retelling of the story of the Gorgons and their lives.



Hi Lauren, thank you so much for agreeing to talk about Medusa’s Sisters. I finished the book yesterday and absolutely loved it. 

Oh, I’m so glad you enjoyed it! Honestly, it means everything to me when I hear that these stories are resonating with readers. 


I was drawn to your book because I was one of those girls who grew up finding mythology fascinating, especially Greek mythology. I remember watching things like Jason and the Argonauts, and Clash of the Titans as a kid and being wowed by them. Did you grow up as a fan of myths and legends, and if so which ones most appealed to young Lauren?

Absolutely! When I was in third grade, my dad bought me a copy of Edith Hamilton’s Mythology – I still have it, bruised and battered (beloved!) though it may be. My favorite hero was definitely Atalanta, but I despised her ending. It just seemed so incongruous that this mighty warrior could be felled by shiny objects. I also adored Athena, which is interesting because of how I portrayed her in Medusa’s Sisters. Was this my ‘kill your heroes’ moment? Perhaps! 


Before reading your book I wasn’t even aware that Medusa had sisters, as her myth seems to so overshadow those of Stheno and Euryale. How much did you know about them before deciding to create this story, and was that general lack of knowledge about them that most people have a driving factor to make the book?

I spoke with Haley Lerner at GBH News (in Boston) before the book came out, and she told me that as a child she was in a Perseus play. She was cast as one of the Gorgons and she had no lines. I thought, what an absolutely perfect anecdote for the plight of Medusa’s sisters! 

The idea for the story came to me during a late night feeding session with my infant daughter, my middle child. Before I went on maternity leave, I had been teaching my sixth graders about Greek mythology so I think I had gods and goddesses percolating in the back of my overly-caffeinated and severely sleep-deprived brain. And I had the thought: Medusa was one of the Gorgons, but who were the others? I checked Wikipedia (as one does) and found a quote from a classical scholar calling Stheno and Euryale “mere appendages.” This was devastating to me. Here I was, holding my brand-new daughter, and the very idea that any woman could be seen as an appendage, as someone who doesn’t matter, did not sit well with me. I needed to know more about these Gorgon sisters and it became a passion project. I spent years poring through primary source materials looking for them in the mythological record. When I found very little, I felt this call – this summoning from the Muses! –  to compose a more empowering narrative.

Everybody – fictional or real – has a voice and a story worth telling. By giving back power to figures from our oldest stories, I think we remind ourselves to consider who holds storytelling power and agency in the present.


In the stories that most people know about Medusa she’s often portrayed as being deserving of the punishment that she receives from Athena, and she’s made out to be a monster. Your book does things very, very differently, and there are some amazing twists to the story leading up to that point in the narrative. Were you at all nervous about changing the established myths to fit your own story, and at what point did you decide to change the relationship between her and Athena?

Of course. Medusa is an icon and there are so many preconceived notions of who she was. Typically, the image of Medusa is either sexy or angry. I didn’t want her to be simplified by either one of those labels. My Medusa is kind and curious.

There is definitely female rage in this story, but I gave it to Stheno and Euryale instead.. 


The book uses different points of view depending on the chapters of the story, and Stheno gets a lot of focus as the main fist person narration, and much of the story seems to be told through her perspective and how she views her other two sisters. What attracted you to her character and made her such an important part?

Stheno is the older sister and I am an older sister, so I related to her immediately. To authentically create these characters, I had to consider how their mortality would affect their dynamics. What would it feel like to be a part of a triplet where you know, from birth, that one sister will die and the other two will live forever? It immediately throws off any chance of balance between the three. How would that alter dynamics? For Stheno, this means that she must protect Medusa. She prioritizes their youngest sister, ensuring that Medusa gets the life she wants. But Euryale feels only resentment – that she is held back by Medusa, that Medusa is more important. Also, because Stheno is a survivor, I knew she merited a first person voice. And access is a privilege. Euryale is a prickly character; she’s not going to give herself away to just anyone! She needed a third person voice, one that is more closed-off to the reader. 


At the end of the book you talk about changing some parts of the myths, of altering relationships and origins slightly. With parts of the book sticking close to established myths, and others doing their own thing, was it a hard balancing act at all, did you ever feel that you had to be careful how much was a re-telling, and how much was new?

It is definitely a fine line! Because there was so little information about the Gorgons in the mythological canon (besides the Perseus story, of course), I made a decision to remain close to the accepted details of that tale. But that alone would never fill a novel. I needed to create a birth story that would explain why one sister was mortal and then explain how they got from the monster-born depths to living in Athens. Also, the Gorgons and Perseus are one of the earliest myths in the timeline. The Athens they visit is pre-Pericles, pre-Parthenon. That also influenced what other myths they could logically interweave with.

And without giving too much away, I found Euryale’s name listed as a mother so I knew her child would also feature into the story.

I needed the story to appeal to modern readers without sounding overly modern. The sisters were never going to talk in slang! I used poetry and the rough format of a Grecian tragedy to emphasize the ancient setting and source material. 




Your story never made any of the three sisters into the monsters that they’re often made out to be in other stories, Medusa isn’t the snake bodied murder from Clash of the Titans for example, and there are times in the book where they forgo seeking revenge, and times when their violent actions feel hugely justified. Was it difficult to make characters that so many see as purely monstrous into sympathetic and understandable people?

I never found evidence of Medusa being this murderous beast. If anything, she is a killer only once she is disembodied, once Perseus takes her head and uses her as an object in his own quest for vengeance. I wanted to separate her from the violence she perpetuates against her own free will. Stheno, on the other hand, has no qualms about killing anyone who tries to hurt her family.


Family is a big theme in the book, not just the sisterhood that exists between the main characters. Parenthood comes up again and again across the narrative, from the sisters mother being uncaring and uninvolved, to women constantly being put in danger because of their children, to Orion being a hugely important part of the story’s later chapters. I believe you had a child at the time of writing the book, so was this something that you had a personal connection with?

Yes! Every scene with Orion is my little boy – I get emotional even thinking about it! Orion is very much based on him – the curls, the wildness. Stheno’s anxiety for Orion is so real; her fears are ones I’ve articulated or I’ve heard from the people around me.

Family is at the core of this story, absolutely. Specifically, the tension between giving love and receiving it, and how forgiveness operates within loyalty. The sisters never say they are sorry, but they are redeemed by their love. 


Your book doesn’t shy away from taking a harsh view on the gods of Olympus, and there was a moment in the book where it hit me that the gods were nothing more than petulant children at best, treating everything else that existed as their playthings. Was this a view of the Greek gods that you had before coming to write the book, or did it evolve this way to best serve your version of this story?

This book is a scathing critique on systems of power, on the corruption inherent to absolute power, to a group – be it male or female – that operates without impunity. Going into the story, I knew the male gods were extremely problematic and I was not going to shy away from that, but as the plot developed I realized I couldn’t let the goddesses escape blame. What Hera does to victims of her husband, how Athena treats Medusa, deserves criticism and discussion. 

I thought a lot about justice and the difficulty of  pursuing justice/vengeance against absolute power.


What was your writing process for Medusa’s Sisters like?

I am an old-fashioned soul; I handwrite most of the first draft. I started this way because my kids were home during Covid and I couldn’t be on a laptop all day. A notebook is much more portable – it can do tummy time and the playground and Lego! Now, it’s become my preferred method of drafting. There’s something about long hand that forces a pause. My writing is more thoughtful, more lyrical when I write this way. On my computer I think I rush. 


Were there any other figures or stories from Greek myth that you almost put into the story but decided to remove for any reason, or that you’d possibly like to write about in the future?

I considered bringing Stheno into the Trojan War after she leaves the island, but then I loved the unknown, the open possibility of where she might go next. Allowing the reader to imagine for themselves. I’d love to do more with Pegasus, just because he’s so iconic and only appears briefly in my novel.


Retellings of myth and legend is a genre that never seems to go out of fashion, and people are always interested in expanding these stories, and on seeing new versions of them. What about these stories do you think makes them endure so much, even after all these centuries?

I believe we are storytelling animals. Our love – our hunger – for narrative is part of what makes us human. If it’s not human nature by now, revising and revisiting the stories we’ve been told is certainly an ingrained human habit. It’s hardly a new trend; it’s how we bring the past with us into the future, amending and translating old tales for a modern audience. We change, add, delete, pivot, and reinterpret, both to answer old questions and ask new ones. I think stories must adapt as humans do to survive.


Can you give us any kind of tease as to what you might be working on next?

I sure can! My next novel Mother of Rome is slated for a summer 2024 publication. It’s a mythical retelling of the Rhea Silvia myth, the mother of Romulus and Remus and Rome before it was Rome.  I’m working on revisions as we speak! And after that, I’m planning something romantic, but that’s all I will say for now. ;)

Thank you for such a thoughtful interview! These were beautiful questions, and it was an absolute pleasure to talk about Medusa’s Sisters on such a deep level. I am so appreciative! 


Check out more about Lauren J.A. Bear and her work at her website.



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Tuesday 26 September 2023

Superman #6 - Comic Review

 


Superman returns after a couple of months break thanks to Knight Terrors taking place, but luckily has a perfect point to pick back up from, with the break not really feeling like it's disrupted the story too much (which is better than some of the other titles can say).

At the end of the previous issue Superman's hearing had been damaged after new villains Dr. Pharm and Mr. Graft sent Silver Banshee to attack Superman against her will. Whilst this doesn't seem to be too much of a problem, and Superman enjoyed having some quiet time for a short while, the villains timed an attack against Lex Luthor for this time, resulting in Lex being stabbed multiple times in prison. This issue picks up a short time later, after Lex was rushed to hospital. Whilst the doctors were able to stabalise him, he's been in a coma since.

Due to being unable to prevent the attack, Superman has been blaming himself for the assault on Lex, and has been flying around the city trying to do what he can to help people in order to keep himself busy. He also has the mysterious message about 'Project Chained' to try and solve. Luckily, he has Supercorp at his disposal, and with the help of Mercy Graves and the LL-01 hologram, he's able to learn that years ago Lex created a secret cell deep beneath Strykers Island, one designed to contain incredibly powerful people in complete isolation and sensory deprivation.

Learning that Lex put someone in this cell years ago, Superman and a Supercorp team set out to find the cell and free whoever is inside. However, what they find inside is a person more powerful than they could have expected, and now it looks like Lex Luthor might be the only person who can help Superman, and save Metropolis.

With the two month gap between issues, and the change in artist on the book, it really does feel like things have changed for Superman. Whilst the previous story arc hasn't really stopped (a lot of stuff from there is largely unresolved) things feel like they're going in another direction here. The previous five issues all felt like they had a connection back to Pharm and Graft, with the villains Superman was dealing with being traced back to them in some way. But The Chained feels very separate, to the point where this is all kind of Superman's fault.

And that might be one of my biggest issues with this issue, Superman feels a bit like he's charging in without thinking. I get it, he just found out that Luthor has had someone locked up in hell for years, but going straight there and ripping the prison open without doing more research into who or what might be in there feels like a really unwise move. Luthor can't answer questions at the moment, but did you even try to get any answers Clark? Could you not try and have someone read his mind for the info whilst he's in his coma or something?

As it is, Superman seems to be the architect of his own downfall this issue, as The Chained very quickly puts a stop to Superman. It's kind of interesting to see what this guy can do too, and to try to figure out who or what he might be. He has flight, can move the chains he's tied up in like they're limbs, can stop Superman's heat vision in midair and redirect it, and can form objects around him into other things. Most of these powers could come from some kind of mental abilities, like telekinesis, and his comment about 'Did Lex give you powers too?' indicated that this is something that Luthor did to him. Was Lex trying to perfect the human body to the point that it unlocked some kind of psychic ability?

Other than the plot shifting focus the book also feels quite different thanks to the art. Jamal Campbell did an amazing job on the first five issues, and the art felt like a big part of the comics success. Each page was a beautiful work of art, and some of the creative decisions for how to visualise things and panel layout made the book really stand out. Whilst new artist Gleb Melnikov isn't bad by any means it does feel like a distinctly different art style that really stands out when compared to Campbell's work. Melnikov's work, at times, made me think of Greg Capullo's work, particularly in some of the faces.

The Chained has been touted as a 'Doomsday level threat' for Superman to have to face. So far, the character seems interesting, and powerful, but nothing about the design or the things he does in this issue scream Doomsday level threat. The fact that solicitations have revealed that his story will be done by issue 8 (giving us only two more) kind of makes me wonder just how bad he can be if things will be done by then. Perhaps the hype that Williamson made can be lived up to; but I can't help but feel that it was perhaps oversold at this point.



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A Market of Dreams and Destiny by Trip Galey – Book Review

 

Originally published on Set The Tape


'Below Covent Garden lies the Untermarkt, where anything and everything has a price: a lover’s first blush, a month of honesty, a wisp of fortune. As a child, Deri was sold to one of the Market’s most powerful merchants. Now, after years of watchful servitude, Deri finally spots a chance to buy not only his freedom but also his place amongst the Market’s elite when he stumbles into the path of a runaway princess desperate to sell her royal destiny.

'But news of the missing princess and her wayward destiny spreads. Royal enforcers and Master Merchants alike are after it. Outmanoeuvring them all would all be hard enough had Deri not just also met the love of his life, a young man called Owain, whose employers are using the Market for their own nefarious schemes.

'Deri soon finds that the price of selling the royal destiny, making a name for himself, and saving the man he loves is dear. The cost of it all might just change the destiny of London forever.'

Hidden below the streets of Covent Garden you’ll find the Untermarket, a bizarre bazaar home to the fey and fairy, where anything you wish is possible; for a price.

A Market of Dreams and Destiny takes readers to an alternate Victorian age, one where magic and the supernatural lives alongside ordinary humans. The London above is much like that which we are familiar with, but in the Untermarket you find fey creatures, goblins, and talking animals all plying their trade, all eager to make their deals. It’s here that readers are introduced to Deri, a human boy delivered into the world by a goblin midwife, who’s grown up as the indentured servant of one of the Untermarket’s greatest merchants, the twisted Maurlocke.

Deri is under a mystical contract, one that leaves him as little more than a slave, but with the possibility that he might one day be able to work out his time (as long as Maurlocke doesn’t add more), or that he can buy out his contract early. To this end, Deri has been working side deals within the Untermarket, slowly building his own wealth, making connections, and readying himself to buy his freedom. However, when a runaway princess from London comes to the Untermarket, Deri is able to help her by getting rid of her destiny for her. Now Deri has the most valuable and dangerous piece of merchandise in the Untermarket, something that he has to find a way to unload for enough profit to buy his freedom before Maurlocke learns what he has.

His plans, however, hit a number of snags. The first is that no one wants the item, despite its vast wealth, forcing Deri to have to get creative and form an even more complex scheme. The other is that he meets Owain, a young indentured servant from a London workhouse. The two of them grow close, and a romance starts to bloom between them, something forbidden in their contracts. Now Deri not only wants to free himself, but Owain and all of his fellow workhouse children too.

It doesn’t take long into A Market of Dreams and Destiny for Trip Galey to grab your attention. The Untermarket is a strange and unusual world, one that feels like it sticks to a strict set of rules, yet is ready to trick you and twist things at a moment’s notice. It’s a place where you have to be constantly on your guard, a place you should probably never go to, yet one that demands your attention. Every time that Deri delves into the Untermarket, every merchant and patron that he meets is a delight, as it continues to build this fascinating world, this place both beautiful and horrifying in equal measures.

But there’s also a hugely entertaining human story at the heart of the book, one where love and freedom, things that most of us would take for granted, are not only rare, but the goal for our heroes. The relationship between Deri and Owain is incredibly sweet, and it’s a delight to watch the two of them go from nervously waiting to see if the other has feelings for them, to being so deeply in love that they’re both willing to give everything for the other. There are several moments throughout the book where the romance between these two young men feels so genuine and so real that you can’t help but get swept along with them, and when that love is put in jeopardy it feels horrible.

The book is over four hundred pages long, but thanks to the amount that Galey packs into the pages, and the way in which he unfolds the narrative it feels both wonderfully full of things, and impossibly short at the same time. There are much shorter books that feel like long slogs to read, but A Market of Dreams and Destiny felt like reading a book barely half its length. Part of this is down to the fact that it’s hard to put down, and that you’ll be reading it wanting desperately to know what happens next, constantly telling yourself ‘just one more chapter’. This was a book that almost felt like a fey deal in itself, one that’s a wonderful read, but so cursed that it means you will stay up way too late trying to finish it.

With a wonderfully creative world filled with characters that you’ll come to care for, mystery and secrets that you’ll want to know more about, and a narrative that showcases the beauty of queer love stories, A Market of Dreams and Destiny is very much in contention for my best book of 2023. This is not something you’re going to want to miss out on.



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Monday 25 September 2023

Predator Vs. Wolverine #1 - Comic Review

 


Back when Dark Horse Comics were making Aliens and Predator comics the two franchises would cross over with other properties a lot. The most famous one being the two of them combining together, a marriage that felt so perfect it's just become an accepted thing that the two creatures live in the same universe; and will probably do so forever going forward. Another group that would often find itself going up against them were the DC heroes. Batman would famously kick these crossovers off when a Yautja came to Gotham looking for a hunt, and was bested by the Dark Knight. He would go on to have two more crossovers with the Predator, as would Superman, and Superman and Batman together, and the Justice League. These crossovers varied in quality quite a bit, but when they were good they were a ton of fun.

When Disney acquired Fox, and got the publishing rights to the franchises, it seemed like it was inevitable that they would cross over with Marvel characters at some point. The fact that both Aliens and Predator have had multiple series published by Marvel and have only just now made their way into the 616 books has shown a remarkable level of constraint. But, finally, the Yautja have come to the Marvel Universe, to hunt one of Earth's deadliest killers, Wolverine.

Predator Vs. Wolverine begins in the modern day, where Wolverine has been badly injured. He's beaten, cut all over, and it looks like pieces of him have been blasted away from the Yautja's plasma caster weapons. Trying desperately to escape the creature hunting him, he's making his way through the remote Canadian wilderness. As the creature hunts him, he remembers back to a time in his younger days, when he first encountered the creature.

The bulk of the book deals with this encounter, taking readers back to 1900 Alaska, where a young Logan is surviving out in the frozen wilderness. Living off the land, he's found a level of peace for himself. However, when a prospector named Tucker comes to him for help in a local settlement, telling Logan that a gang of bandit have kidnapped his son, he agrees to help bring the child home. Meanwhile, a lone Yautja hunter has comes to Alaska, looking into the vanishing of one of his kind. Finding the body frozen in the ice, killed with weapons from the local Athabascan people, it decides to try hunting in the area itself.

As Logan travels with Tucker, we see the Yautja making its way through the territory, killing more and more dangerous prey (including a Killer Whale!) until it finally comes to the Athabascan settlement. As Logan and Tucker reach the area, they find the Yautja's den, filled with animal corpses, and the mutilated remains of the Athabascans. Logan assumes that the bandits are responsible for the deaths of the Athabascans, and attacks their lodge with extreme prejudice, killing all inside. It's then that Tucker shoots Logan, revealing that he was the gangs leader, and that Logan killed them so that he could claim all the loot for himself.

It's then, however, that the Yautja attacks, and a deadly battle between Logan and the alien begins. The creature is clearly more powerful than the young Logan, but thanks to some trickery and a friendly bear, he's able to defeat the creature. Or so he thinks. The issue then jumps forwards in time to closer to the present, when Logan was part of Team X. As he and his team travel into the South American rain forest on a mission, little do they know that the Yautja from Logan's past is there to hunt them; and he brought some friends along with him.

One of the things that this book seems to be doing well is using the long lifespans of both of the titular characters in order to create one of the longest running Predator narratives that we have. Most of the time when a Yautja goes up against a foe you have perhaps a day or two at most for things to play out. Here, however, we're getting a story that's spanning decades, more than a century, as what could have been a simple Yautja vs mutant fight gets to become a generations long vendetta between these two fighters. With the Yautja appearing in the present day segment its clear that Logan will manage to keep besting the creature, so it's going to be interesting to see how that alters the monster, makes him use different tactics and weapons, and likely see a fierce vendetta form. It's something that I don't think we've really seen before.

The fact that Logan has lived so long also means that we're able to go to a lot of different places in this series. Whilst the first issue only briefly touches upon the second time and place, we do get two very different biomes for the action as we go from the frozen Alaska to the hot, lush jungles of South America. Again, this is something we've never really seen before, as most Predator stories tend to stick to one place. Now we're going to get a story that's set across multiple locations, allowing the creative team to keep things fresh and interesting from issue to issue. 

The book has multiple artists working on it, with each era of the story having its own artistic team. Initially, when I saw that the book had such a big art team on it I was a bit nervous about picking up the book, as often shifting art style can lead to a bit of a disconnect when reading for me. However, the choice to split them up in the way that the book does means that it's not really much of an issue, and that each segment has its own flavour, despite not shifting art style in any ways where things look jarringly different. 

Greg Land is a name that I've heard grumblings about online in regards to his art, mainly due to accusations of tracing in his work. I don't know enough about that to really comment on it, but will say that his segment of the book at least didn't look too bad. The Yautja looked kind of off in places, with him being portrayed as much thinner and taller than most I'm used to, having a very lanky appearance; though that could have been the intention for that character. If Land if tracing his work for the book it's at least a million miles better than Salvador Larroca, who makes it incredibly obvious that his work is barely disguised tracing; and who puts himself in most books he works on. The fact that he worked on the first Alien series from Marvel does make for an amusing thought that Marvel seems to put their tracers on their Alien and Predator IPs. 

Despite not minding Land's work on this book I much preferred Andrea Di Vito's work on the Team X part at the end. With it looking like that time period will be the main focus of the second issue I'm looking forward to seeing what they're able to do with that segment of the story. The fact that most of Team X that appear in these flashbacks are alive in the future and thus, survive their encounter with the Yautja doesn't feel like it diminishes the possibility for some brutal and bloody moments as most of them have healing abilities of some kind, and thus can still end up being messed up pretty badly by the alien hunters. 

With a strong first issue this series looks set to be an interesting and well put together crossover for these two popular franchises. Wolverine is perhaps one of the best characters to do this with, but I doubt he'll be the last if this proves to be a popular series.



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