Sunday, 10 April 2016

Legends of Tomorrow 'Progeny' Review


This review WILL CONTAIN SPOILERS for the episode to be discussed, if you do not want certain plot points or story spoilt, please do not read further.


After two weeks in the past Legends of Tomorrow takes us further into the future than we've ever been before, to the year 2147, just a few years before Savage launches his bid to take over the world.  Instead of targeting Savage, the team has come to stop Per Degaton, a teenage boy who will grow up to become a dictator that will kill millions and set the stage for Savage's rise to power.

The episode essentially has a go at the classic time travel question, 'if you could kill Hitler as a baby, would you?'.  

Whilst this dilemma may in theory introduce some degree of drama, it hinges upon the idea that any of our group of heroes would willingly kill a child, even if they are destined to become a murderer.  The thing is, our team are all decent people, even Captain Cold has proven that he's moved beyond the point of willingly killing anymore, having already let Mick live when he was intending to kill him.

Even when the team kidnap Per Degaton and Rip takes him out into the middle of nowhere to execute him there was never a doubt that he would back down.  It was briefly mentioned, but I think Rip coming to terms with the idea that there's a line he won't cross in his mission to get his family back rather than whether or not he'd actually kill a child.

For a man who has made it his mission to change history to save the lives of the people that he loves the most, and has done so pretty questionable things in the mission, to suddenly realise that there's some things he won't do to that end is a big moment for him.


It's not just Rip who's facing personal crisis in the future, however, as Ray discovers that his technology has gone on to be used by his descendants to create Atom robots that are used as autonomous law enforcement, and will go on to be used by Savage in his bids to take over the world.

Rather than being worried that his technology is being used by a genocidal maniac, Ray seems to focus on the fact that it would appear that he has a child that he doesn't know about back in 2016.  It's a bit of a relief that by the end of the episode we find out that Ray isn't actually a father, but that it's his brother's descendants who have gone on to produce the Atom robots.  Yes, it's a giant steal from the amazing Futurama episode 'The Luck of The Fryish', but at least it prevents Ray from moping around thinking that he might be an absent father.

Whilst Ray is dealing with these issues Kendra is having vivid flashbacks to her former life, particularly the time when she and Carter had a son, Aldus Boardman from earlier in the season.  It's nice to see Falk Hentschel back playing Carter again, but Kendra feeling like she is cheating on Carter with Ray would make more sense if he was still alive, and if her and Ray hadn't been in a relationship for two years at this point. 

The big fight towards the end of the episode is perhaps one of the shows most ambitious and best, especially as the team aren't just fighting soldiers but flying robots too.  The visual effects are on top form and show off just what television super heroics are capable of when given the chance.

As is becoming quite common with Legends, the best scenes in the episode fall to Captain Cold and Heatwave.  With Mick still locked up aboard the Waverider wanting revenge against Cold the rest of the team try to encourage Snart to go talk to his former friend.


Rather than trying to talk Mick around to being his old self again Cold just makes a deal with him, he opens up the cell and the two of them fight.  Having nearly beaten each other to a pulp Mick gets the upper hand but doesn't kill Cold, having lost his desire for revenge.  With Mick seemingly given up on wanting to kill his former teammates it looks like he might be back on the team again, plus he goes on to warn the others that because he's failed as Chronos the Time Masters will be sending more people to hunt them all down.

The realisation that the team try to change things for the better, but ends up bringing about Per Degaton's rise to power several years sooner is a sad moment, and you can see the events weighing heavily on Rip.

So far the team has struggled to stop Savage, and their latest attempt has even gone on to help him.  It's an episode that highlights the dangers of time travel and how things can go horribly wrong when altering history.


Amy.
xx

Saturday, 9 April 2016

Supernatural 'Hell's Angel' Review


This review WILL CONTAIN SPOILERS for the episode to be discussed, if you do not want certain plot points or story spoilt, please do not read further.


Supernatural finally gets back to the main season arc this week as the Winchesters team up with Crowley and Rowena (yes, Rowena's back!) to take on Lucifer.

What's kind of surprising about this episode is that after ten seasons with no mention of the Hand of God weapons we get the third one already in the form of the Horn of Joshua.  It makes sense that the series has created mystical WMD's in order to take on an enemy like the Darkness, but for these things to be so rare yet pop up again so quickly kind of goes against the notion of them being almost unheard of.

That being said, Crowley manages to track down another of the Hand of God weapons and makes a deal to team up with the Winchesters in order to use it on Lucifer.  A lot of the episode is given over to the three of them as they argue over the plan, with Sam and Dean wanting to exorcise Lucifer after he beats the Darkness, and Crowley wanting him dead immediately.  When the three of them are contacted by Rowena they realise that they will be able to use her and the codex to remove Lucifer from Castiel and agree to attempt a rescue.  

It turns out that despite having her neck broken by Lucifer Rowena is still alive, having used her magical know how to place an artifact inside her body that will repair her body in the event of her death.  Guess it's a really good thing for her that Lucifer only snapped her neck rather than exploding her like everyone else.

Getting Rowena back is a fairly unexpected but welcome development.  The show has a terrible history as far as killing off side characters goes, and Rowena was such an enjoyable addition to the series that killing her off when they did would have been another mistake on the part of the writers.

Working together, Sam, Dean, Crowley and Rowena summon Lucifer and trap him inside a ring of angel fire, trying to cast Lucifer out of Castiel's body.  When things don't work Crowley tries to give Castiel a hand, by going inside Castiel too.


The inside of Castiel's mind and the confrontation that follows is an interesting idea, I love the fact that Cas is just hanging out in the Winchester's kitchen, but Cas just sitting around trying to watch tv whilst Lucifer does whatever he wants feels a little odd.  I'd have rather of seen Castiel in more of a prisoner role fighting to get out rather than as someone who seems to have lost all interest in the outside world.

Maybe Lucifer is causing this disconnect in Castiel, maybe he's keeping him in this strange stupor, but if that's the case it's not been explained at all.  As it is Castiel seems much weaker as a character now as ht's been portrayed as someone who just doesn't care, which is really not who he is, especially considering the only reason he let Lucifer in was because he cared about beating Amara.

Unfortunately for the Winchesters, the attempt to get Cas back fails, just in time for Amara to arrive.  Putting their differences aside for the moment the group gives Lucifer the Horn of Joshua to use on Amara, but the weapon has no effect on her. 

Amara captures Lucifer and leaves the Winchesters and Crowley trying to figure out just how they might be able to defeat her.

Despite not a lot happening in the episode (seriously, most of it is Crowley arguing with Sam and Dean) a surprising amount actually happens.  Rowena comes back, Lucifer takes over heaven, Castiel is stuck inside Lucifer, Amara withstands a Hand of God and Lucifer is taken captive.  With so much happening in one episode and so little time left until the end of the season it's starting to look a little doubtful that the Winchesters are going to find a way of defeating Amara this season.  With season twelve coming up, is Amara going to carry across into the next season?


Amy.
xx

Friday, 8 April 2016

Agents of S.H.I.E.L.D. 'Spacetime' Review


This review WILL CONTAIN SPOILERS for the episode to be discussed, if you do not want certain plot points or story spoilt, please do not read further.


Last week Agents of S.H.I.E.L.D. tried to give us a personal story between Mack and his brother and fell slightly short of what they were hoping to achieve, in 'Spacetime' the series delivers a real personal story that not only has great action and intrigue, but delivers one of the series most poignant stories.

When a homeless Inhuman man with the ability to show people visions of the future is captured by Hydra it's up to the team to try and mount a rescue attempt, but things are complicated by the fact that Daisy has seen a vision of the future where the rescue mission goes horribly wrong and Coulson shoots her.

The whole vision of the future thing has been done before on other shows, a lot, but it really, really works well on S.H.I.E.L.D..  At lot of that's down to some excellent writing that relied on the reactions of the characters to drive the story forward rather than time high jinks.

I particularly enjoyed watching how Fitz continually butted heads with the other members of the team when trying to make them realise that the future is set once it's been seen and can't be changed.  the best thing about it was that throughout it all he was right.  Everything Daisy saw in her vision of the future actually happened, even if it wasn't what she thought it was when she first saw it.

The team might not have been able to change the future, but it didn't stop them from trying.  The scenes where they practised storming the security room over and over again were a lot more fun than you would first think, especially with bad arse Melinda May doing half hearted kicks at Simmons because she didn't want to accidentally hurt her.

As Fitzz predicted, the future can't be avoided and when May was ready to go on the mission something happens to prevent her going, the return of Andrew.  To be honest, I wasn't expecting his return to the series so quickly, I thought we'd have May and the team trying to hunt down and capture Lash again, so Andrew suddenly walking into the base came as a shock.

But it worked, it was the one thing that would conceivably keep her from going on the mission, and the scenes between the two of them were well written and well acted as May saw her husband for what could very well be the last time.  It's nice when Ming Na gets given these kind of scenes, as it can become very easy for the writers to fall into the trap of just having her as the stoic warrior, rather than giving her range and emotional scenes.


The Hydra developments this week are particularly interesting as we see Hive taking a much more active role now that he has rejuvenated his host body.  Decked out in a swanky matrix outfit he's started to lead Malick down an interesting path, encouraging the Hydra leader to get his hands dirty and kill for himself.

The scenes with Malick in the power armour add a neat twist as we get to see him actually do something other than make plans and act menacingly, and whilst there was no real danger of her actually dying his rooftop fight with Daisy was certainly eventful.  Also, the moment where he crushes a mans head was particularly gruesome.

The biggest development from the whole episode has to be the fact that the team are aware that Ward is back, and it's nice to see that Fitzz and Coulson immediately made the right assumption that he's a host for Hive, rather than playing a 'how could he be alive' type of plot.

'Spacetime' does the trying to change the future plot with a lot of style, humour and some genuinely tense moments that manages to deliver one of the best episode of S.H.I.E.L.D. in a long time.


Amy.
xx

Arrow, Stop Fridging Your Women


The idea of putting women in danger simply as a way of progressing a male character or furthering their story isn't something that's new, it's been around for thousands of years, but you would hope that as we move into a more progressive world that recognises that more than just cis white men can be heroes and strong characters that this trope would start to die out.

As it is it's so prevalent in our culture that more often than not it happens in almost every film, television, book or game franchise at one point or another.  This has been a particular problem in the comic book industry, and is where the term 'women in fridges' comes from.

For those not in the know, 'women in fridges' is a term that was coined by the popular and talented comic book writer Gail Simone, and references #54 of the third volume of the DC title Green Lantern.  In this issue, the new Green Lantern Kyle Rayner returns home to find his girlfriend Alex dead, her body mutilated and twisted into a fridge.

This use of death or injury to female characters in the comics industry was a big problem at the time, and Simone and her supporters compiled a frankly embarrassing list that showed just how many female characters were victims of this mindset.  Thankfully some of these attitudes have started to change in comics, and we are even seeing more and more female driven books as well.

Unfortunately it would seem that the writers and creators of the comic book television show Arrow are still stuck in this mindset that requires their female characters to suffer in order to progress the story of their male lead.

This problem is not a new one, and has been happening over the shows previous seasons, but reached a head this week in the episode '11:59', where long running character Laurel Lance, Black Canary, was killed off.

Whilst a lot of fans were angry with this new development because it has taken away a fan favourite character, and a character with a long and popular comic book history, her death highlights a serious problem within the show, one that is making it increasingly difficult to watch.  Namely, that the writers seem to only be able to give Oliver character development by hurting and killing the women around him.

This might take a little while to go over, because the list is very long, but please bear with me as I try to look back over some of the fridging Arrow has done over the last four seasons.

Laurel Lance - Okay, let's get this one out of the way first as it's the most recent and the most important to this piece.  Killing Laurel has been only the latest in a long line of bad things that have happened to the character.  She's believed her sister dead, her boyfriend died in her arms, she became an alcoholic, then her sister died for real, despite all of these developments, though, Laurel became an incredibly strong character.

Laurel took all of the pain that she lived through over these early season and channeled it into becoming Black Canary.  Yes, a lot of the things that she went through were personal to her, but some of them were also plots to further Oliver's character, such as the death of Sara.

After four seasons of watching Laurel go from jaded girlfriend to grief stricken alcoholic to strong career woman and hero to lose her in such a pointless way that we have is not only an insult to her character but to the viewers too.

Felicity Smoak - Whilst Felicity has been used as a fairly classic 'damsel in distress' more than once, with Oliver having to literally save her from a villain, her character was recently crippled.  Being attacked and shot by a number of the villain's henchmen as a way of getting back at Oliver for standing up to him her injury was used as a way to hurt the main character and drive him forward.

Felicity's injury has apparently been 'cured' with a macguffin that lets her walk again, so the events have hardly had an affect on her and her character's story.  She was only wheelchair bound for a few weeks, so in the grand scheme of things her 'paralysis' was more a minor inconvenience rather than a story that gave her any real depth or development.

Her injury was purely a way of punishing the lead character, by hurting 'his woman', something that like death is a major part of the problem with women in fridges and the tropes that surround it.

Thea Queen - Last season Thea was murdered by the season's villain Ra's al Ghul in a plot to force Oliver to join the League of Assassins.  She was attacked, beaten and stabbed through the chest with a sword simply to further the story of Oliver joining the bad guys.

Yes, Thea's death was temporary and she's alive again, but that doesn't take away from the fact that her very violent death still happened, and that it was done, yet again, in service of a man's story.  Since then the character has suffered with a 'bloodlust' and almost dying a second time, all in the name of giving Oliver something for him to blame himself over.

Moira Queen - Over the course of the first two seasons Oliver's mother Moira proved to be one of the more interesting characters in the series.  In season one she appeared to be one of the villains, but had a more complex story than first appeared, and in season two she went through a lengthy trial and eventual run to become mayor.

Towards the end of the season Moira reveals to Oliver that she's aware that he's the Green Arrow, which opens up the show to move into new and interesting territory as it moves to make Oliver's mother the mayor.  No sooner have the characters had this conversation when Moira is stabbed and killed by Deathstroke in front of Oliver to punish him for his past deeds.

Just as the show was giving the character new and interesting development she was killed purely as a way of hurting Oliver and driving his motivations in the final fight with Deathstroke.

Sara Lance - Initially being just a minor character in flashbacks, the reveal that Sara Lance was alive and was the Black Canary was exciting for fans, and season two established her as a strong, competent and powerful warrior that was easily an equal to Oliver.

In the third season she had barely returned to the series when she was shot with several arrows and thrown off a rooftop and killed.  Over the course of the season we find out that her death was orchestrated by a villain who did it in order to engineer a plot that would pit Oliver against the League of Assassins.

Whilst the death of Sarah led to Laurel becoming her own version of the Black Canary, and Sarah's death was later undone, her actual murder was done purely as a way of putting Oliver into a dangerous situation and drive his story forward, not that of Laurel or her father.

Shado - Introduced in the flashbacks in season one she became romantically involved with Oliver on the island during the course of the second season, before she was shot in the head and killed by Dr Ivo in an attempt to get at Oliver.  Shado's death would also go on to be a catalyst for the conflict between Oliver and Deathstroke.

Over the course of the season there have been other acts of violence towards female characters that whilst they may not be directly influencing Oliver's story, come across as either needlessly violent or wholly unnecessary, such as the death of Tatsu Yamashiro (Katana) husband and son, as well as the sudden death of Amanda Waller and the long term imprisonment of Nyssa al Ghul.

Like I said before, the idea of violence against women and the death of female characters as a way of furthering the story or the development of male characters is not a new thing, and is certainly not a problem wholly with Arrow itself, but the basic fact remains that this show has a horrible history when it comes to putting it's female characters in these kind of roles.

The series executive producer Marc Guggenheim spoke about the choice to kill off Laurel and had this to say, 'We recognise that it upsets a lot of fans, particularly the comic book fans.  In the comics, Dinah Lance and Oliver Queen are in a romance together in various iterations.  To some people, that is considered canonical and iconic.  We respect that, but at the same time we've always made no bones about the fact that we are telling our own version of the Green Arrow mythos....  But it made the most creative sense for us going forward despite the fact that we love Katie.  Every time we've killed off a character on the show, it's really been  for the effect on all the characters left behind.'

From the flash forwards we've already had this season to Laurel's funeral we know that one affect of her death comes in the form of Felicity telling Oliver to kill Damien Darhk in response to him killing Laurel.  After years of Oliver making a point not to kill people anymore this seems to be a lazy way of pushing the character into a situation where he has to examine his own rules and face the idea of becoming a killer again.

So once again it would appear that Laurel's death is here as a plot device to tell a story about Oliver at the expense of a strong female characters life.

I'm sure some people will be scratching their heads and asking what the problem is here, they'll look at the show and say that it's a show about violence and death and suffering are to be expected for these characters, and whilst that is true, to simply dismiss the argument that Arrow has been poorly treating its female characters overlooks an underlying problem with the series, and outdated storytelling tropes on a whole.

Oliver Queen can be an interesting character without watching the women in his life being hurt and killed.  He can have growth and development without blaming himself for the injury and deaths of the women in his life.  To simply fall back on these tropes to tell your story you're not only creating a weak version of Green Arrow, you're alienating a large number of fans as well as perpetuating outdated misogynistic approaches to storytelling.


Amy.
xx

Thursday, 7 April 2016

Female Star Wars Lead Angers Anti-Feminists


Today the amazing new trailer for the next Star Wars film 'Rogue One: A Star Wars Story' was released and was met with both positive and negative reactions.

For those that are happy about the film 'Rogue One' is something to be excited for.  Set before the events of 'A New Hope' the film follows a group of rebel soldiers as they try to steal the plans for the original Death Star.  It will be telling a smaller story than 'The Force Awakens' that focuses on the soldiers of the rebellion rather than the generals and the Jedi's.  It will be recreating the visual aesthetic of the original trilogy.  And Darth Vader will be returning to the big screen.

However, some people have an issue with what they've already seen, namely the fact that the lead character is a woman, and that the supporting cast includes people of colour.

Many took to social media to complain about the fact that the series is embracing a female lead for a second time and wanting to promote diversity in it's cast and characters.



As a fan of the Star Wars series, and not just limited to the films, I think that the new film looks amazing and the cast look fantastic.  The Star Wars universe has been full of amazing female character for years, whether it's Leia, Mara Jade, Bastilla Shan or Ahsoka Tano the series has always had strong women involved.

But apparently having two Star Wars films in a row that have a woman at the centre of the cast is too much for some 'fans'.

Well, then you're not really fans are you?  You might think lightsabers are cool, or think that a Wookie would be great to hang out with, but if you're against diversity then why are you into Star Wars?

Whether it's the Rebel Alliance in the original trilogy or the Senate and the Jedi Order in the prequel trilogy the heroes of these films have been about different genders, races and species coming together and overcoming adversity.

The Empire is about putting humans on top.  They make aliens second class citizens, they have slavery.  They're the ones who don't want diversity and equality.  And that's you.

If you feel that a cast that has a female lead and people of colour in the cast has 'ruined' Star Wars for you, good, because it means Star Wars isn't for you.  You're the Empire, and like the Rebels, us Star Wars fans don't want you around anymore.



Amy.
xx

Baldur's Gate Studio Responds To Trans Character Harassment


Beamdog, development studio behind the widely popular Baldur's Gate game series, have today released a statement following the online criticism around the game's new expansion 'Siege of Dragonspear' and its inclusion of a transgender character.

CEO Trent Oster has hit back at those criticising the game and condemned those who have harassed and insulted members of the development staff, particularly writer Amber Scott.

'While we appreciate all feedback we receive from our fans, both positive as well as negative, some of the negative feedback has focused not on Siege of Dragonspear but on individual developers at Beamdog, to the point of online threats and harassment.

'I just want to make myself crystal clear that Beamdog does not condone this behaviour, and moreover that it will not have the desired effect as we stand behind all of our developers 100%.  We created the game as a group, and going forward we will be working on the game's issues as a group, which I believe is exactly as it should be.

'We've received feedback around Mizhena, a supporting character who reveals she is transgender.  In retrospect, it would have been better served if we had introduced a transgender character with more development.  This is a lesson we will be carrying forward in our development as creators and we will be improving this character in a future update.'

Some of the feedback that he is referring to relates to a number of people who have complained that the introduction of a trans character is a bad thing because the character is 'badly written', though complaining about one small conversation about choosing their own name because they're trans has less to do with being badly written and more to do with people not wanting a trans character in the game to begin with.

To say that characters from certain groups or minorities should not be present unless they are 'well written' or 'have a point' is a poor argument as so many characters in every medium would suddenly disappear because, well not every character is well written.  Whilst it would have been good to have a trans character with a ton of backstory and a great narrative that really gives them the time to shine it doesn't mean that one side character who is trans is a bad thing.

There is such a broad mix of people in the world, all from different backgrounds with different stories that to only display this kind of range in central characters who are given this kind of depth and attention to detail would paint a very untrue picture of the world, even a fictional world.  People are varied, characters in games should be varied too, big and small characters.

Ed Greenwood, an author who has worked on many D&D games, took to Facebook to support Beamdog's inclusion of a transgender character and point out the ridiculouness of the arguments people have made against it.  'D&D has half-orcs, and half-dragons, and half-elves, and has magic items that specifically change gender, right there in the rules.  Surely, if you can handle the basic notion of cross-species sex, having a full variety of gender roles should be something that doesn't blow your mind.'


Amy.
xx

The Walking Dead 'Last Day on Earth' Review


This review WILL CONTAIN SPOILERS for the episode to be discussed, if you do not want certain plot points or story spoilt, please do not read further.


'Last Day on Earth' is the culmination of the second half of the season that's been building to the introduction of one of the most hotly anticipated comic book characters, Negan.  The readers of the book know Negan is bad news before he was even mentioned on screen, and thanks to the escalation we've had week after week and the war that's been going on between the residents of Alexandria and the Saviours even those unfamiliar with the source material knew that something bad was coming.  Unfortunately we were all right, but in more than one way.

Over the course of the episode we see Rick and a number of his people racing to get Maggie to Hilltop and their doctor, but coming face to face with Saviour's on every route to the settlement.  The Saviours don't attack our group, but force them to take the route they want them to take.

Much like the second half of the season these developments are tense, taking it's time in prolonging the agony of watching Rick and the group struggle to try and save someone that they care about.  We know that things are going to end badly, and as the episode progresses you can see that the characters are slowly coming to the same realisation.

Trying to sneak through the woods carrying Maggie on a litter the group runs straight into a gang of Saviours, and when I say gang there must have been close to fifty of them there.  With nowhere left to run and no possible way of fighting their way out of the situation they're taken prisoner, and joined with the others who were captured in last week's episode.

Rick, Carl, Daryl, Michonne, Abraham, Rosita, Eugene, Maggie, Glenn, Aaron and Sasha are all assembled on their knees in front of their campervan, from which Negan emerges.

Now, the reveal of Negan and the speech he gives are amazing.  Jeffrey Dean Morgan oozes menace and charm in equal measures that not many actors would be able to achieve.  This isn't like the Governor who acts nice but has a evil agenda, this man is open and honest about being bad.  He tells the group that he wants half of everything Alexandria has, and he tells them he's going to murder one of them as punishment for everything they've done.


Negan is so enthralling in this scene that it's impossible not to enjoy watching what he does, not from the point of view of liking his actions but just being captivated by his presence and the effect he has.  Every single one of our heroes is shit scared in this scene, even Abraham who's trying to act stoic will be afraid.  To see our heroes reduced to terror makes it one of the most tense scenes in the shows history.

The tension is ramped even higher as Negan begins to play 'eeny, meeny, miny, moe' with the group to decide which of them he's going to kill.  Somehow this is even more sadistic than simply choosing one of them, even if he chose one at random it would be over quick, but the perverse pleasure taken at stretching things out and tormenting each and every one of them twists the nerves.

Unfortunately the scene does not end well, for one of the cast or the audience.  Taking a POV shot Negan chooses his victim and begins to smash their skull to pieces with Lucille, his barbed wire bat.  The episode ends as the victim dies and the screen goes black.

As to be expected this decision to not show the person being killed has angered a lot of Walking Dead fans, as we now have to wait months to find out exactly which member of the cast has been killed off.  A number of people online have been trying to make educated guesses as to who might have died, but other than a line of dialogue from Negan that tells us Rick and Carl were not the ones chosen it could still be anyone else.   

The show runners have said that the next season will open with the same scene, that we will see who dies in all their bloody glory, but I can't help but feel that this stylistic choice is a misstep.  After building up all this tension over the last half season (and the last 15 minutes of the finale) to have audiences waiting months to see who died destroys all of that tension.  The impact of seeing that death will be so diminished that people will have a completely different view of it when they eventually find out.  It won't be 'Oh no [insert name] is dead!' it'll be 'Okay, so it was [insert name]'.

That's not to even bring up those fans who feel that this is one cliffhanger wait too far and are saying they'll be quitting the show.  After the whole Glenn rolling under the dumpster thing and the wait to see if he was alive I can't really blame them for being pissed, I am a little if I'm being honest.


'Last Day on Earth' also continued the Morgan/Carol story left over from last week's episode, with Morgan continuing the search for the runaway member of the group.  

Morgan finds Carol, but she's reluctant to return to Alexandria, insisting that it's better for her and everyone else that she leaves.  When the last remaining Saviour from the ambush in the last episode finds Carol he attacks her and shoots her in the arm and leg, torturing her.  Morgan breaks his rule about letting people live and kills the Saviour to save Carol before the two of them are found by men in body armour.

The journey Carol is going on has shifted course this week slightly as she's gone from cold blooded killer, to not wanting to kill, to now being okay with being killed.  The scene where the Saviour is going to kill her and she's kind of okay with it felt a little strange, but then if Carol is really feeling that conflicted and hurt by everything she's been through perhaps she has reached the point where she doesn't want to fight for her own life anymore.

The fact that Morgan kills the Saviour to protect Carol is a massive moment, as it not only has Morgan breaking the philosophy he's been speaking all season, but proves Carols point that people have to do terrible things to protect people that they care about.  Whether Morgan will continue to preach peace and letting people live going forward or if his outlook will change is anyone's guess, but perhaps Carol now has someone who understands her own problem much more and will help her work through everything she's going through now.

The two men who find them certainly look like season seven will be introducing The Kingdom, their armour is pretty much straight out of the comic book, and if so then I'm certainly looking forward to it, and hoping that they won't be cutting out a certain striped character from the story.

'Last Day on Earth' is a good episode, with some amazing scenes, but I feel that the final moments and the decision to not show who dies is a major mark against it.  If we'd have seen the killing then this would have gone on to be remembered as one of the most tense and best episodes of the show, instead it's going to be the one that has annoyed fans the most.  Roll on season seven and some answers to the question every Walking Dead fan is asking.


Amy.
xx

Legends of Tomorrow 'Left Behind' Review


This review WILL CONTAIN SPOILERS for the episode to be discussed, if you do not want certain plot points or story spoilt, please do not read further.


Following on from the cliffhanger ending of the previous episode 'Left Behind' sees the Waverider coming under attack from Chronos, who manages to take control of the ship and leaves Kendra, Ray and Sarah trapped in 1958 as they watch the ship disappear into the time stream.

Trapped in the past the three of them try to find a way to send a message to the Waverider whilst waiting for the rest of the team to return.  Fed up of waiting and believing the team abandoned them Sarah leaves Ray and Kendra, who over the next two years form a solid relationship and life in 1960.

This development, that the people left behind would spend years in the past is kind of a good one, as it's given the romance story between Ray and Kendra, which up to now has felt very forced, room to grow and feel natural.  Now, instead of having two people at the start of a relationship we have two of our heroes who have a long history together, even if we didn't actually see it on screen.

Meanwhile on the Waverider, Chronos is able to overcome the team and takes Captain Cold back to his own ship, leaving the rest of the team.  This allows Rip and the two halves of Firestorm to head back to 1960 and pick up Ray and Kendra.

Whilst Kendra is eagre to return to their old life and the mission to take down Vandal Savage Ray is reluctant to leave the life the two of them have built together.  Initially this took me by surprise, as I expected Ray to be the one to want to get back to the future and technology, whilst Kendra has memories of living in the past and should in theory feel more at home there.

To switch things around not only subverts this expectation, but goes on to put some drama into their new relationship and to give Ray some interesting character development.  Hopefully this storyline will last more than just one episode and Ray will continue to struggle to get back into his old life, but with the short number of episodes this season it probably won't.


The team try to find Sarah and come to the troubling realisation that she's returned home, not to Star City (or Starling City in this time period) but the League of Assassins.  The team try to sneak into Nanda Parbat to bring Sarah back, but find that Sarah doesn't want to leave and helps the League take the team prisoner.

Meanwhile on Chronos' ship Snart wakes to find himself shackled to the wall.  When he challenges Chronos the bounty hunter removes his helmet to reveal Mick Rory, a.k.a. Heatwave.  Yep, Snart's best friend who he was supposed to have 'killed' is the same time travelling bounty hunter that's been chasing the team since episode one.

It's a development that some saw coming and one that makes a lot of sense.  Finally we know why Chronos was only sparingly used up until now, the show runners were waiting for Mick to go completely crazy before using Chronos to his full extent.  Not only does this mean we get the long waited for screen time with the character, but suddenly he's important and a character that really matters rather than just another villain.

At the League of Assassins the team challenges their imminent execution with trial by combat, in which Sarah and Kendra are forced to fight to the death.  The fight gets interrupted by Chronos/Mick, giving the cast the opportunity to work together to fight their enemy in another excellent showcase of the team's powers and combat abilities.  The fight may be short, but it's choreographed in such a way that it gives each member of the team a chance to shine as well as showing off the excellent visual effects and combat the series has to offer.


On Chronos' ship Snart manages to get hold of his freeze gun and uses it to break free of his shackles, by freezing his hand solid and smashing it to pieces.  It's an impressive scene, though I have to question why he'd choose to destroy his hand rather than freezing the shackles or the pipe that he's attached to, but then it wouldn't have been as dramatic so I guess it's a stylistic trade off.

Together the team manages to overpower Chronos and takes him prisoner.  Thankfully fighting alongside the rest of the team has helped snapped Sarah out of her time confusion and she rejoins the team with Ra's al Ghul's blessing (something that feels very unlike his Arrow counterpart, but hey this is 50 years before that so a guy can change, I guess).  The episode ends with Mick as a prisoner aboard the Waverider and the team heading off to the future to take on Savage.

The episode is definitely a lot more entertaining than I first thought it would focusing on three of our heroes trapped in the past.  Perhaps this is one of the advantages of a short season, the fact that this story had to wrapped up fairly quick rather than Sarah, Ray and Kendra in the past being a whole episode or more.

The return of Mick is a great twist that adds a lot more depth and character development to a character that has had relatively little to none since their introduction in The Flash, and perhaps helping to redeem Mick will be a part of Snarts journey to becoming a hero.  This episode was also noteworthy for introducing Talia al Ghul to the Arrowverse, with her being a child in the episode.  It's interesting that in this universe she's the elder daughter rather than the traditional Nyssa, but her inclusion does give a fun nod to comic book fans.

'Left Behind' could have easily been a rather dull episode but manages to tell a number of engaging and interesting stories as well as giving us some great action sequences.


Amy.
xx

Tuesday, 5 April 2016

Arrow 'Beacon of Hope' Review


This review WILL CONTAIN SPOILERS for the episode to be discussed, if you do not want certain plot points or story spoilt, please do not read further.


The latest episode of Arrow tries to take a leaf (and a villain) out of Flash's book and creates an incredibly disjointed and odd episode.

'Beacon of Hope' sees the return of the Bree Larvin (The Walking Dead's Emily Kinney), the Bug Eyed Bandit.  Larvin brings her flying mechanical bees with her to Star City and presents Team Arrow with a new type of villain that they rarely go up against.  It's hard to not feel that Barry would have been able to handle Larvin a lot easier than Ollie, who's more used to ninjas and street thugs than such large scale threats.

Larvin, who was caught with the help of Felicity and put in prison during season one of The Flash, breaks out and heads to Star City in order to steal the microchip that Felicity has in her spine.  Larvin is even more irritating in this episode then she was in Flash, with over the top acting and really, really stupid bee puns that make her irritating whenever she's on the screen.  For anyone who complained about Emily Kinney's character on The Walking Dead, watch this and tell me Beth isn't a million times better than Larvin.

It isn't until late into the episode that we find out that Larvin is after the chip because she has a tumour on her spine and will lose the ability to walk.  Whilst this could have been something that added a lot of depth to the character her acting is so cheesey and the revelation so late in the game I just didn't care about it at all.

As well as having a giant swarm of robotic bees at her command Larvin can make the bees combine together to make a humanoid robot.  Whilst this development actually gave Ollie and the gang something that they could physically fight it feels completely wrong for this show.  Maybe it could have worked on Flash, that has a lighter tone and a focus on sci-fi, but Arrow has always tried to be the more realistic show in the CW DC universe, and this really feels out of place here.

The episode also brings Curtis Holt into Team Arrow as he manages to track down the Arrow Bunker and joins up with the team to work their tech in the absence of Felicity.  Whilst bringing Curtis onto the team is a good thing (I'm hoping he goes full on Mr Terrific someday) his overexcitement and childishness was extremely grating and didn't really mesh with the events going on.


He might have been excited to be discovering the real identities of Star City's heroes and working with them, but surely he should know not to be shouting and trying to high five people when Felicity and everyone else in Palmer Tech was still in danger.

It's already been announced that Curtis is going to be a series regular and a part of Team Arrow in season five, and hopefully he will not be as annoying or grating when season five rolls around.

Speaking of the inclusion of Curtis on the team as a replacement for Felicity, it's brought up a novel idea about who might be in the grave in the flash forwards.  Maybe it's Felicity.  Now, I know that after the funeral that Ollie gets into a car and Felicity is sitting there and tells him he has to kill someone, but maybe that's not really Felicity, but just in Ollie's head.

Think about it, Barry is at the funeral, and whilst he does know the whole team he's got the biggest connection with Felicity, and he looked genuinely upset.  The loss of the love of Ollie's life would definitely encourage him to kill someone.  Why add another techie to the team is Felicity is still around?  I think that Felicity could very well be a real possibility for the person in the grave.

'Beacon of Hope' is an episode I can't help but feel would have worked a lot better on The Flash rather than here, as the mixing of tone really didn't work very well, and led to an episode that felt very disjointed and broken.  Hopefully the show will pick up in quality fairly quickly as this was an extremely disappointing episode.


Amy.
xx

Baldur's Gate Expansion Receives Negative Reviews For Trans Character


The popular PC game Baldur's Gate has received a slew of negative reviews for it's new expansion 'Siege of Dragonspear', with gamers giving the expansion the lowest possible reviews they can, with the inclusion of a transgender character their main protest.

A cleric in the game, Mizhena, reveals through one of the possible dialogue trees that she is transgender.  The option opens up when you ask her about her name, at which she says 'I created the name myself several years ago.  My birth name proved unsuitable'  When asking her what was wrong with her old name she goes on to add, 'When I was born, my parents thought me a boy and raised me as such.  In time, we all came to understand I was truly a woman.  I created my new name from syllables of different languages.  All have special meaning to me, it is the truest reflection of who I am.'

The interaction lasts only thirty seconds and does not expand from there to talk about transgender issues in any way, but fans of the game are criticising the inclusion of a transgender character as somehow sullying the reputation of the game and causing irreparable damage to both the series and the game studio itself.

One gamer uploaded a video to Youtube that shows them killing Mizhena after she reveals that she is transgender entitled 'Tranny Abuse'.  The uploader wrote 'It's refreshing to see that nearly everyone, even a lot of neutral folks, consider this a bastardisation of a classic game world.  Beamdog dug themselves a hole that their company will never recover from now.  Any potential Baldur's Gate 3 they develop now will fail due to people knowing how little they care for the license.'

Despite a number of negative reviews siting game bugs and unsatisfactory additions as being issues, the majority of negative reviews seem to revolve around the issue of Mizhena being trans, the game's writing and pushing a 'social justice agenda' on the players.


The game's writer, Amber Scott, responded to the criticisms saying 'As I've said before,and won't say much more on this subject other than to get my perspective out there: I'm the writer and creator.  I get to make decisions about who I write about and why.  I don't like writing about straight/white/cis people all the time.  It's not reflective of the real world, it sets us s/w/c/ as the 'normal' baseline from which 'other' characters must be added, and it's boring'.

'I consciously add as much diversity as I can to my writing and I don't care if people think that's 'forced' or fake.  I find choosing to write from a straight default just as artificial.  I'm happy to be a SWJ and I hope to write many Social Justice Games in the future that reach as many different types of people as possible.  Everyone should get a chance to see themselves reflected in pop culture.'

The negative reviews have resulted in the founder of Beamdog, Trent Oster, to take to social media to try and encourage the fans of the series to leave positive reviews in response to the overwhelming hate, even going so far as to point out that the negative reviews are stemming from the inclusion of a trans character.

'I usually spend most of my time lurking here, but I'd like to ask a favour.  It appears that having a transgendered cleric and a joke line by Minsc has greatly offended the sensibilities of some people.'  He wrote on the Baldur's Gate forum.  'This has spurred these people into action, causing them to decide that this is the worst game of all time and give it zero reviews on Steam, GoG and Metacritic.  Now, I'd like to ask for that favour.  If you are playing the game and having a good time, please consider posting a positive review to balance out the loud minority which is currently painting a dark picture for new players.'

The joke line he referred to is a small dig one of the characters makes at the expense of GamerGate.  A character called Minsc makes the comment about 'ethics in heroic adventuring', mocking the GamerGate criticisms about ethics in journalism.

The amount of negative reviews and the kind of content is shocking, but not surprising as this is not the first time that the gaming community has been negative towards representation and equality.  


Amy.
xx