'Sharp-witted, luck-wrangling mercenary Domino takes on both a dangerous cult and her own dark past, in this explosive introduction to the new series of Marvel prose novels
'The job: infiltrate a Chicago conman’s cult to liberate some brainwashed twins. For former X-Force operative Domino, that’s a “hell no”. Fanatics are bad news. She still has nightmares about Project Armageddon, the super-soldier program that wrecked her life and destroyed her family. If only she’d had someone to help her back then, someone… like her. It’s a total pain in the ass, but maybe it is time to finally face those demons. With her probability manipulating superpowers she can turn even the worst of situations to her advantage.'
Comics are a great medium, they're designed to be easy to read and to be accessible to readers of all ages, and they've evolved over the years to become a storytelling medium that's hard to translate to other formats. You only need to look at how many comic book films have been less than good to see that. Whilst comic book movies have become big business, one of the mediums where comics rarely make the leap is in prose novels. I've seen some people argue that comic characters and their stories just wouldn't work as prose, and I've always disagreed with that; and now I'll be able to point to Domino: Strays as a perfect example of how these characters and their stories not only work in this format, but excel at it.
Domino: Strays follows the mutant mercenary Domino as she's hired to rescue a pair of twins from the clutches of a cult leader by their desperate mother. Initially unwilling to take on a mission that's not her normal kind of thing, Domino eventually agrees, and sets out to infiltrate the cult's facility in order to rescue them. Whilst this story alone is interesting enough, and it's very entertaining to see Domino and her team infiltrating this compound in the middle of Chicago, where the book really shines is the other stories that play into this.
The book is written from Domino's point of view, and she makes it clear to the reader early on that her writing style is a bit hectic, and will jump around the place a little. As such, we get two other narratives weaving into the story of her infiltrating the cult's compound. One is Domino's childhood being raised as a subject in part of some shady experiment, and her eventual escape to a Chicago orphanage; and the other is her travelling to the Florida Everglades to track down a woman who might be her mother.
Now, on the surface these three narratives don't really have very much in common, but as these stories unravel we learn that not only is Domino's mission to Florida deeply connected with her own traumatic past, and her time in the orphanage, but is also one of the reasons why she chooses to take on her current assignment in the first place. Over the course of the book we get to see her past, the way her mind works, and how she has a great deal of empathy for people trapped in a prison by authorities out to control them.
I have to admit, I've not read massive amounts of comics with Domino in them, so only have a basic understanding of the character (and also understand that this isn't the same continuity as the Marvel 616 universe) but I felt like this book taught me so much more about her than any comic could. This isn't just because it went deep into her history and showed the reader parts of Domino's past that most comics don't, but because the whole thing is narrated by her, and as such we get to understand these events through her eyes, and understand the impact it has upon her.
Tristan Palmgren seems to really know the character well, and they've put a lot of effort into humanising her in new and interesting ways. Domino isn't just a mercenary out to make money, spending her time between missions partying and living life to the extreme because she's a wild person, but because her actions are influenced by the trauma that she's lived through.
Palmgren also makes a point to make Domino's powers interesting in some new ways. Much like was made a joke of in Deadpool 2, luck isn't very cinematic, and Tristan seems to want to make this a point. They have Domino explain more than once that she doesn't control how her luck works, and whilst it can ultimately help her out of some sticky situations, it isn't perfect. She describes times where her luck powers have had her leap from a vehicle to safety, but crash into a wall and nearly knock herself out; how does that help her? Well, the person chasing her doesn't see her laying on the floor and runs past her. It got the job done, but it doesn't make her untouchable. There's lots of little moments like this peppered throughout the narrative, where Domino is able to use her luck to her advantage, but still comes out of her adventures battered and bruised.
Domino: Strays is a really inventive and engaging dive into the character, one that puts her personal journey and growth at the forefront of the narrative, and manages to weave three connected stories together in ways where the jumps in time not only feel natural, but play into each other well. I really hope that this won't be the only time that Tristan gets to write the character, as I'd love to see more of her explored in this way. If this is the last time Tristan writes a Domino book, I at least hope that they get to write more adventures set in the Marvel Universe.
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