Dawn of DC is well underway, with several new series already out, and more exciting new additions to the slate having been announced already. It seems like there's never been a better time to start getting into DC; but also that there's something else going on, as Amanda Waller plans her next moves from the shadows as teased at the end of the recent Dark Crisis event.
Dawn of DC Primer is a short, free comic that gives readers a small insight into what Waller might have planned, and certain things that she's after. The book is split between Waller heading to a secret, underground meeting with a host of B-list and lower villains, whilst she sends a small team of agents onto Lazarus Island.
Waller is suitably Waller in this issue, oozing threat and danger whilst being completely unarmed and surrounded by people who want her dead. Whilst this book isn't long at all, it does seem to perfectly capture what makes Waller so dangerous and appealing as a villain. She should be in danger, she should feel worried, but she's filled with confidence, handles threats quickly and efficiently, and is easily the most frightening person in the room. Making Waller the main antagonist of whatever is coming next feels like a really good move. After Deathstroke and his Dark Army, Pariah and his possessed versions of Necron, Doomsday, and Darkseid, it's nice to have a villain that isn't a powerhouse, that isn't a physical threat. Waller will be testing the heroes in other ways, using her cunning and her skills rather than outright force.
That being said, she might also pose something of a different threat as her Lazarus Island team manages to secure a very powerful artefact; the Helmet of Fate. Last seen in the Lazarus Planet comic, where it was found on the island by Dreamer, it's now in the hands of Peacemaker and Peacewrecker, who are taking it to Waller. This does leave me wondering if something happened to Dreamer, or if we're supposed to forget she went after the helmet because the writers forgot that part.
The comic is setting things in motion for future stuff, and is designed to get readers excited for the new series that are coming out. And it does an okay job of that. The book doesn't really reveal anything new in terms of new series, and the story doesn't feel that integral that you're going to get lost if you don't read it; but for those enjoying Dawn of DC who want a little bit extra, it's a pretty decent read.
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