'In Scarcity, you can't trust anyone over the age of 40. For Pixie and Freydank, life expectancy is low and regularly disrupted by immortal elders from neighbouring Methuseland. When a small act of mischief forces them to flee their home, they discover a forgotten relic that - if unleashed - will smash the status quo and cause potential anarchy between the two cities.'
When people say the word comic most would hear it and think of superheroes, folks with powers and bright costumes who rush in to save the day against equally as strange villains. However, British comics are a very different animal, and those who grew up in the UK would be more used to seeing characters like Judge Dredd, Strontium Dog, or the ABC Warriors on the shelf of the local newsagent over someone like Superman or the X-Men. British comics are less about larger than life heroes, and more about examining the world around us through a satirical, often grim lens that will create these extreme characters and settings that have more to say about society than you'd first think. Helldunkel Studios new graphic novel, Boom Bandits, follows in this tradition.
Set in a far distant future, Boom Bandits introduces readers to a society divided, a world of haves and have-nots, where the rich tower above the poor un a beautiful city, whilst those without must eek out a hard existence in dangerous, gang filled slums. This isn't too unusual a setting, it's something that has been used in literature throughout the ages to quickly sans easily show a society that's grown corrupt by prioritising the elite. In this world, however, it's not just being rich that sets those above as different, it's also their age. Scar City is home to the Boomers, a group of older people whose wealth has allowed them to access technology that has slowed the ageing process down, allowing them to continue to live a lifestyle where they have access to all of the resources, and the younger people are left to rot in a world where the excess of the older generation has left it almost impossible to survive, let alone thrive. Can you see the social commentary yet?
Just the name of the book, Boom Bandits, hints at the kind of story it's going to tell, where the Boomers are equated to criminals, bandits who have stolen the world from those that have come after. They've taken the healthcare for themselves, they've got the best homes, they're protected by the best security and police forces, they can eat whatever they want, do whatever they want, and all the while they look down on those who are different from them as little more than dirty, violent, and criminal. Those who've been left behind, who survive in the ruins of the world left to them by the selfish Boomers, live in a society dominated by gangs and violent culture, mainly as there's not enough to go around anymore, and so those that live in the slums must fight to even get by.
It's here that we meet a pair of Boomers who've come to tour the slums are part of a vacation, who see the younger people and their literal fight to survive as something to be entertained by, treating the people as an attraction, barely considering them human, referring to them as Guttersnipes. When the technology that protects them from being harmed fails some of the locals express their dislike of the system by violently attacking the Boomers, something the earns a violent response. Not ones to get their own hands dirty, the Boomers send in their security forces, the Youthanisers, a third class of cybernetically enhanced people that 'protect' the Boomers and their interests, but are little more than state sanctioned killers.
When one of the Youthanisers attacks people in the slums, killing anyone it can find, not caring if they're engaging in any crime or if they were part of the attack that spurred this on, a young girl named Pixie ends up in an underground vault that's home to an old mech from the Tech Wars. This silent young girl is somehow able to connect with this machine, seemingly with her mind, and uses it to battle the Youthaniser. Thus begins a war between the Boomers and the youth of society, one where survival itself hangs in the balance, and with the promise that society itself will forever be changed by the outcome.
It's not hard to see the subjects that Boom Bandits is tackling, but like with all good satire it's done in such a way that you get from this what you want to take away. You can read the book simply as a story set in a fictitious future where gangs are fighting back against an oppressive system with little more to it than just being a decent sci-fi story; but if you want to you can go deeper, you can see the social commentary about generation inequality, crime, police brutality, and other topics. Boom Bandits has a lot to say, but it doesn't preach, it allows the reader to find these things on their own and trusts that you're smart enough to see what's being done here. And even if you're not, you're probably still going to have a good time reading it anyway.
Boom Bandits moves at a pretty brisk pace, and it likes to get the reader from important point to important point as quickly as possible. As such, it can sometimes feel like the story is moving a bit too fast, and there are times where I came away wanting a bit more space to explore this world and the characters a little more before the next big set piece of story beat was hit. That being said, enough time is spent with the characters that the few really important ones get fleshed out enough that you can understand their motivations, you feel a connection to them, and you feel bad when some of them don't make it to the end. Other characters, particularly some of the older Boomer characters, don't quite get the same treatment, and come off as a little cartoonish in their villainy, but this may be intentional, as it does help towards showing this 'upper' class as a faceless, detached mass, one that feels less individual and more of a system of oppressors.
The art, also by the book's writer Bruno Stahl, looks absolutely fantastic. I have to be honest, the first time I read Boom Bandits was as individual issues for the first two parts of the book, and I read these digitally. I enjoyed the art at the time, but I honestly didn't connect with it as much as I did now having the physical book in my hands. The black and white art looks so much better on paper than it does a screen, and where before I may have felt that it needed a little something more to feel fully finished and realised now it just works for me. I loved the art on the book, and even once I was finished reading I'd find myself flipping through it several times, just soaking up the images. Digital comics may be more common now, and often easier to get than physical books, but as far as I'm concerned the best way to experience Boom Bandits is with the physical book in your hands.
Boom Bandits is a book that I enjoyed more as a complete, physical package, so if you missed out on the individual issues and have been holding out for the complete collection this new graphic novel will more than satisfy you. If you like British comics, and are a fan of 2000AD this book will feel right at home for you, as it feels like it was ripped right out of the pages of that publication (in the best way possible). I can't wait to see what Bruno Stahl and Helldunkel Studios gives us next, because this book was an absolute joy to read.